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  • https and mouseovers

    kfg - - Archive - OGame Planet

    Post

    Got me there. It is AGO and https disables it. Yes, I know. We should play/test w/o addons... But maybe I have a suggestion for another issue. Watch out. kfg

  • https and mouseovers

    kfg - - Archive - OGame Planet

    Post

    The mouseovers in the planet list and overview, galaxy view, ... are only visible, when https is activated. kfg

  • Quote from Icegirl: “People do that nowadays but they keep playing that accounts. Big difference! I hardly doubt anyone will continue playing after contest is over ;)” Since it is an existing universe and neither the universe nor the accounts will be deleted automatically after the contest (as was the case with the Halloween universe), some users will probably stick to their "precious" accounts. Since Origin now hosts only about 50 active players, this will make a difference. Do you intend to bl…

  • Quote from Pendragon: “Please, do try a championship without the purchase of DM. Otherwise it will only be a contest who is the player with the most money to spend.... Lots of players won't even start in a contest where money can buy advantages.” My thoughts exactly. I bail out. kfg

  • Thanks for relating my question, AterBalbi! kfg

  • Instead of showing the target of the colonization, the message displays this: Quote: “Return of a fleet 10.05.2015 xx:xx:xx From: Fleet Command Your fleet is returning from planet 0 to planet Moon [1:10:x]. The fleet is delivering x Metal, x Crystal and x Deuterium.” kfg

  • Agreed. So please tell Francolino to take care of our favourite add on again. And the other developers of userscripts too... Now I can send fleets again. Thanks for fixing! kfg

  • Thx to both of you! So no https for me for the time being... kfg

  • With alpha 19 it is no longer possible to send fleets, unless you activate https. But then AGO will be disabled. Any suggestions? kfg

  • Problem Closed Chat

    kfg - - Archive - OGame Planet

    Post

    Let me guess: Firefox with mobile Internet? kfg

  • Energy Management

    kfg - - Archive - OGame Planet

    Post

    That's intended, the dens are gone, too. Das ist Absicht, die Verstecke sind ja auch weg. kfg

  • First impression

    kfg - - Archive - OGame Planet

    Post

    4 x speed and 450 new users from thursday onward. That's good news indeed! kfg

  • Update AGO to 5.9.13.3. This version works with FF36. kfg

  • FF: Strg + Shift + J: Quote: “Die Verbindung zu ws://s671-en.ogame.gameforge.com:10077/socket.io/1/websocket/zicSMRHXiTaUe1Nb5ie- wurde unterbrochen, während die Seite geladen wurde. socket.io.js:2:0” Der orange Teil ändert sich. Wenn Greasemonkey aktiv ist: Quote: “Greasemonkey Zugriffsverletzung: unsicheres Fenster kann nicht auf GM_xmlhttpRequest zugreifen. (Xray) <unbekannt>” Tritt auf, egal ob Addons aktiv sind oder nicht. Bei meinen Chats habe ich immer zuletzt geschrieben. Schreib mir mal…

  • FF ohne Addons, geschlossene Playerliste: Ausklappen und Einklappen von nun 3 Chatleisten bei Klick auf fast alles: Overview, Resources, Facilities, ... Flotte 1, 2, 3, Flottenbewegungen Chrome: Playerlist verschwindet beim Menüwechsel kurz, aber keinerlei Ausklapperei. kfg

  • Jetzt mit FF36. Beim Flotten versenden mit unterschiedlichen Aufträgen. Ich habe zwei gespeicherte Chats im Moment. Alle Chatfenster inklusive der Player list sind eingeklappt. kfg

  • Quote from JoKy: “? Erklärs doch mal auf deutsch, ich blick deinen Satz hier nicht ...” Bild sagt mehr als 1.000 Worte: News: Version 6.0.0 startet Testphase . Die eingeklappten Chatleisten/-fenster klappen ganz kurz auf, wenn ich eine Flotte verschicken will. Und zwar beim Wechsel von Flotte 1 auf 2 oder von Flotte 2 auf 3 oder von Flotte 3 auf Flottenbewegungen... Quote from JoKy: “Hover your mouse on that and you will get it in an tooltip. The short version of CRs are still not finished :)” I…

  • 1: Thank you for this generous amount of DM! 2: Point taken. 3: Comments and issues with the new features, as far as I have tested them: Quote from kfg: “Quote: “General changes: - New message system: - new tabs - better performance - chat (player to player) Good idea, appreciate, but opened small chat windows obscure other game areas and small chat windows pop open for fractions of a second upon changing from Fleet 1 - 2 - 3 (FF 35) - storage for favourite messages - optimized spy reports (shor…

  • 1 M DM is not much, when you try different things... Thank you very much! Another question: the donut system is enabled, I checked that already. Maybe it is possible to add a few FarMe planets i.e. on positions 1:495:15 and 9:1:15, too? Or move some of the existing ones? I know they can test that in Origin already, but it would add some fun here. BTW: A lot of people in .de would like to have their old Universes in donut style, too! Not a V6 feature, but a good one! kfg

  • Quote: “General changes: - New message system: - new tabs - better performance - chat (player to player) - storage for favourite messages - optimized spy reports (short and detailed views) - separated message icons (player message & others) - message system accessible from galaxy view - alliance message possible from message system - deletion time for messages changed (not influenced by Commander anymore) - messages automatically loaded in message stream - New combat report: - new summarized com…