Search Results
Search results 41-60 of 155.
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
if you actively play a fleeter account you'll get that to know just by playing active ;) if you are one of those hatred turtles then just build more deff... someone will come around anyhow one day :P dont really get it what you want or if i do, i dont really see a need for something like that :/
-
dont think there's a need for that... it doesnt even take up a minute to invite all the other 4 people that could fly with you... and if it does or you havent got time for that, just let someone else open it. in my opinion this is just an overkill of what is available now and will just slow down the whole process of creating an acs
-
send around a few espionage probes and you'll find out... i think the military highscore is way enough detailed as it is now.. even more information is not really needed...
-
Laboratories improvement (laboratories upgraded at the same time I am researching one technology)
Postit is logicall indeed... but that EXPORT thing or phone or whatever you want to call it... is in ogame exactly that thing called intergalactic research network (or the phones provider which built up a network in your case) so somewhere on a lonely island they might not know how to build a phone or how to use it... so planets that are not included into the IgRN wouldnt know if they have laser12 already or not (so they would need to research it from scratch) ... you are trying to combining two thi…
-
i really dont like this solution because it just kills every fleeter that isnt in the top10. and something like that just would kill the little rest of fleeters out there -> even less active players the problem you describe here may happen in older universes but just would kill the more younger universes. i just think this idea wont solve the problem the right way... its a small change that should block a few actions but will have huge affect on uninvolved players/universes
-
just giving out points doesnt make sense either... it worked out with the old highscore where every research just was worth 1 point... but to be honest... its not quiet fair to give points which dont base on something for graviton... graviton take 1s to complete... just uses energy... so no resources are invested in graviton.... only resources are invested into the production of the needed energy (mostly by satelites) those sats give points for each invested resource! there you go... most of the…
-
Laboratories improvement (laboratories upgraded at the same time I am researching one technology)
Postthere was a long discussion about that on ogame.de... why should they be able to build? because if you say they arent linked with other labs via IgRN.. they should have their own tech-tree because they wouldnt be able to know what already has been researched and what not. so there (logically) is sort of a connection between them without IgRN. The IgRN would in that way just make it possible to to research actively on a new research and the others just have to watch, because they havent got the t…
-
but anyways it wouldnt be quiet fair to block attacks... miners just would normaly gain ressources and fleeters just have to live with a "attack-block"? not fair at all... i dont think you should change too much anymore on vacation mode... i mean... if a top is in vacation mode, i doesnt produce ANYTHING in that time... so it should be sort of easy to take in his place by just having more ress available to convert into points... just needs time :) i dont think someone who is only "online" every …