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Laboratories improvement (laboratories upgraded at the same time I am researching one technology)
Postyea but starting to asking basic functional questions about the game we'll end up with tons of unlogical things. like why cant we phalanx moons?! there just like a "few" kilometres away from the planet. ->>> endless list
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the actual problem is, that sending a message, redirects you automatically to the message-system. same with sending a message out of galaxy view or even alliance. so what actually is needed, is sending the message asynchronus (ajax) which would allow to not need to refresh to the message-system. or if it is done via ajax already, why not just take out the redirect? but no clue how complex the whole thing is, so yeah..
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the actual problem is, that sending a message, redirects you automatically to the message-system. same with sending a message out of galaxy view or even alliance. so what actually is needed, is sending the message asynchronus (ajax) which would allow to not need to refresh to the message-system. or if it is done via ajax already, why not just take out the redirect? but no clue how complex the whole thing is, so yeah..
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okay may i have to add, i like the concept, but i dont like the balancing between the deffender and the attacker. thats the point i dont like... fleeters havent got it easy at all nowadays, especialy mid-to-upper-highscore-fleeters. this idea how it is presented above with exact those settings/values/etc. would make it even worse :)
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dont really like the idea... just opens the gap between tops and semi-tops even more... and to be honest... attackers (so called fleeters) will just be punished again by this idea. sure you now can help your ally members, but it will just make it even more impossible then it is now to kill other fleets (except timed attacks). and its not quiet fair... because as an attacker you need a moon to see fleets (phalanx) but a defender only needs to build a few levels of that station and is fairly secur…