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Very nice idea. But indeed maybe every 2 levels is to much. Maybe every 4 level's would be better. So lvl 4, 8, 12, 16 ... And it should be the even numbers! The reason why: When using odd numbers, a player would be able to colonize his planet in a position with high fields and afterwards directly relocate is to a higher deut or energy position like 12 or 4. It would mess up the game.
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How to connect UniverseView with the Galaxytool plugin - Go to the UniverseView menu ingame - Select the personal server option - Copy the url to the secrect folder into the first input field (example: yourdomain.com/galaxytool/secret/) - Click the use server button - Copy your secret key from galaxytool into the second input field (generate one via galaxytool if you don't have one yet) - Click the use passcode button Example: (The image is in dutch, in english it's called the "personal server" …
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This feature is removed as of UniverseView version 3.0.0 How to install the Galaxytool plugin - Go to the download page -> UniverseView Download - Click the Galaxytool plugin button - Upload the downloaded file to your galaxytool, to the "secret" folder How to connect UniverseView to the Galaxytool plugin
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Hi, It has been a while ! I asked the 2 guys from galaxytool if it is ok to publish it. And they told me it was ok, so in a few days i'll publish the plugin on my website. They suggested to add my link on their wiki, but i haven't heart from them in a while so i don't know what the status is on that topic. I'll probably contact them again in a while. Grtz, War
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Hi, The update will be live in within the next hour ! If you want to fetch planets via galaxytool with the personal server option in the future, please let me know what you think it in this topic => link Changelog: - New => Univerview now uses browser database by default, instead of ogame api. - New => Player spreading: Invert the row color for better contrast, read more - New => Favourite targets: a fleet button to set mission coordinates, read more - Polish => To activate the favourite target …
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UniverseView - 2.2.1
Warsaalk - - UniverseView
PostHi, The update will be live in within the next hour ! If you want to fetch planets via galaxytool with the personal server option in the future, please let me know what you think it in this topic => link Changelog: - New => Univerview now uses browser database by default, instead of ogame api. - New => Player spreading: Invert the row color for better contrast, read more - New => Favourite targets: a fleet button to set mission coordinates, read more - Polish => To activate the favourite target …
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Hi, This feature was request on the .org board. When you want to use this feature you'll have to upload a file on your galaxytool server. Instructions will follow when this feature is fully implemented. To use the plugin you'll need to specify the url to the secret map on your server. The access code should be your galaxytool TOKEN . The update button won't work, because that's a whole other story Feedback please (The image is in dutch, in english it's called the "personal server" option) galaxy…
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Moved back to suggestions Need some more feedback from other users as well. Adding the add buttons everywhere shouldn't be that hard, the removing button on the other hand will be a little bit more difficult. Also when there are buttons everywhere it gets a little bit to much and confusing. For example in your second image the add buttons for players spreading in the player list and the add buttons for favourite targets in the coordinates list.
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Hi, These things are implemented for version 2.2.1 . - Added a fleet button in the favourite list. When this button is clicked and you're on fleetpage 2 the coordinates will be automatically selected as target destination. When you're on a different page it will go to fleetpage 1 with the coordinates pre-selected as destination. - When the position is in the url while on the galaxy page, the button for adding the position to the favourite list will be active. Grtz, War