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No, you have to use a developer API key
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Add a simulation button to the event fleets & phalanx fleets. With an additional selection to indicate if the target should be the attacker or defender. This will also include the universe settings to get the correct fleetspeed, etc... The fleet in the details popup will be loaded in to TrashSim along with the coordinates. A maybe: also add the current drive & combat techs of the player who clicks the button. In development
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Update 1.1.0 I also started the translation process as of this version. If you want to add your language to TrashSim, please send me a PM with your emailaddress Changelog: - New, save simulation data - New, simulate when pressing enter in a numeric field - Polish, clear all player data - Polish, autoloading order, 1. saved data, 2. prefill data, 3. SR_KEY - Fix, flighttime notation for +24hours - Fix, NaN when drive fields were empty Translations: - Added German - Added Dutch Grtz, War
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As for the IPM simulator, I didn't figure out the algoritme yet. Untill I do figure it out I will add this solution: A IPM sim per unit, so not for the whole defence but every unit individually. This will allow you to calculate how much units will be destroyed for a certain type and how much IPM's you'll need to destory them all. A player will probably target a certain type so this could be a good solution. You either destory specific targeted types or just the whole defence. When you want the w…
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Update 1.0.4 Changelog: - Polish, subtract fuel costs from profit - Polish, added tooltips to profit header - Fix, fleet ratio calculation - Fix, unit doesn't do damage if attack is to low - Fix, word-wrap in Firefox I will start the translation process as soon as the IPM simulator is finished, thanks for you patience. Grtz, War
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OGotcha - v4.1.2
PostHi, Last night OGotcha got updated to version 4.1.2. Changelog: - New => Added link to the TrashSim, a OGame combat simulator - New => Added Slovak language - Polish => Translation fixes Feedback is always welcome ! You can contact me via this board. If you have any problem you can post them in the bugs & questions subboard. Have fun! Grtz, War