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  • Very nice idea. But indeed maybe every 2 levels is to much. Maybe every 4 level's would be better. So lvl 4, 8, 12, 16 ... And it should be the even numbers! The reason why: When using odd numbers, a player would be able to colonize his planet in a position with high fields and afterwards directly relocate is to a higher deut or energy position like 12 or 4. It would mess up the game.

  • Hi, Today i released my plugin for Galaxytool (v5.1). This plugin will fetch player planet data from Galaxytool. Download: universeview.be/?p=download How to install How to enable ingame Grtz, War

  • How to connect UniverseView with the Galaxytool plugin - Go to the UniverseView menu ingame - Select the personal server option - Copy the url to the secrect folder into the first input field (example: yourdomain.com/galaxytool/secret/) - Click the use server button - Copy your secret key from galaxytool into the second input field (generate one via galaxytool if you don't have one yet) - Click the use passcode button Example: (The image is in dutch, in english it's called the "personal server" …

  • This feature is removed as of UniverseView version 3.0.0 How to install the Galaxytool plugin - Go to the download page -> UniverseView Download - Click the Galaxytool plugin button - Upload the downloaded file to your galaxytool, to the "secret" folder How to connect UniverseView to the Galaxytool plugin

  • Hi, I added the galaxytool plugin to my download page: universeview.be/?p=download Have fun! Trouble installing ? Feel free to post a question. Grtz, Warsaalk

  • Hi, It has been a while ! I asked the 2 guys from galaxytool if it is ok to publish it. And they told me it was ok, so in a few days i'll publish the plugin on my website. They suggested to add my link on their wiki, but i haven't heart from them in a while so i don't know what the status is on that topic. I'll probably contact them again in a while. Grtz, War

  • UniverseView update 2.2.1

    Warsaalk - - User projects

    Post

    Hi, The update will be live in within the next hour ! If you want to fetch planets via galaxytool with the personal server option in the future, please let me know what you think it in this topic => link Changelog: - New => Univerview now uses browser database by default, instead of ogame api. - New => Player spreading: Invert the row color for better contrast, read more - New => Favourite targets: a fleet button to set mission coordinates, read more - Polish => To activate the favourite target …

  • Moved thread to in development for version 2.2.1

  • Moved thread to in development for version 2.2.1

  • Moved thread to in development for version 2.2.1

  • UniverseView - 2.2.1

    Warsaalk - - UniverseView

    Post

    Hi, The update will be live in within the next hour ! If you want to fetch planets via galaxytool with the personal server option in the future, please let me know what you think it in this topic => link Changelog: - New => Univerview now uses browser database by default, instead of ogame api. - New => Player spreading: Invert the row color for better contrast, read more - New => Favourite targets: a fleet button to set mission coordinates, read more - Polish => To activate the favourite target …

  • Galaxytool plugin to get player planets

    Warsaalk - - Archive

    Post

    Hi, This feature was request on the .org board. When you want to use this feature you'll have to upload a file on your galaxytool server. Instructions will follow when this feature is fully implemented. To use the plugin you'll need to specify the url to the secret map on your server. The access code should be your galaxytool TOKEN . The update button won't work, because that's a whole other story Feedback please (The image is in dutch, in english it's called the "personal server" option) galaxy…

  • Implemented in 2.2.1 ! Clicking the invert button will invert the color

  • If i implement it, it'll use hovering because else it'd be to much! Yeah indeed very few people give feedback. I'll test it but not for the upcoming version 2.2.1

  • Moved back to suggestions Need some more feedback from other users as well. Adding the add buttons everywhere shouldn't be that hard, the removing button on the other hand will be a little bit more difficult. Also when there are buttons everywhere it gets a little bit to much and confusing. For example in your second image the add buttons for players spreading in the player list and the add buttons for favourite targets in the coordinates list.

  • Hi, These things are implemented for version 2.2.1 . - Added a fleet button in the favourite list. When this button is clicked and you're on fleetpage 2 the coordinates will be automatically selected as target destination. When you're on a different page it will go to fleetpage 1 with the coordinates pre-selected as destination. - When the position is in the url while on the galaxy page, the button for adding the position to the favourite list will be active. Grtz, War

  • Well that's a nice suggestion Also if you're not on the fleetpage and you click the fleet button it'll send you to the fleet page with the target already selected ? Grtz, war

  • After a while this also began to annoy me ! The favourite list now opens when clicking the favourite target button

  • Fixed: version 2.2.1 Bug reported by fl00ri Very long names let the color input disappear in the playerspreading u2nixzf9.png

  • Fixed: version 2.2.1 Bug reported by fl00ri 6eib8kqp.png The spreading button hovers the officers when quicksearch is disabled