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Yeah, didn't think about the analogy with the Battlecruiser and RF against the destroyer. I was thinking about every unit having a counter, but light fighters are the counter to plasma. You're right. About the fuel, the biggest issue is the hyperspace engine actually making things worse by making it the biggest deuterium sink. I'm sure there's some math about optimal fuel consumption and balance, but it just seems it's not working out for the Bomber. I'm sure Gameforge can get fleet statistics o…
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Bombers have been for a lot of time a point of contention in the player base. Supposedly, they would be excellent with crushing turtles. But putting information on numerous simulators has displayed that their presence against defense rarely makes much of a difference, and there have been numerous threads about it already (example: board.en.ogame.gameforge.com/i…-not-sure-if-right-forum/). Battlecruisers and destroyers are generally seen as a much better investment, and in the late game, RIPs are…