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Search results 181-200 of 213.
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I'm absolutely OK with a multiple choice for target universes; but having only 5 exodus for 3 targets is the origin of the problem, I guess. 10 exodus for 3 targets will be better ! @DirdamLaer : I'm sorry, but do you see any difference between : "uni 8 merged: 550 players" and "Uni Z: 240 players" if uni 8 contains 300 zombies accounts ? For me, its the same.
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Quote from Francolino: “Please keep in mind that there a several very different points of view about fair and sensesull - especial when it's about uni fusion. Look back through all those discussions in all communities - Here is the reason why the GF said for years, that unifusion is not possible because there is no way to give ALL players a "fair way". So be glad THAT the unifusion is coming now with a lot of good solutions - And as said, they talk about moving dead accounts away from Galaxy one…
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The carrying mode was good, before the redesign : launch in carrying mode but without be able to take some res. With this, it was possible to launches probes to create activities to friends OR to your self. Now the carrying mode is disabled, and some things are not yet possible. I don't know why carrying mode is disabled and not attack mode... Probably because creation of CDR is most important than creation of activity mark.
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Quote from Francolino: “Quote from NusaDua: “The fact not to move to an empty universe appeared as an incoherent decision from the beginning.” and Quote from iguypouf: “why not organize the merge to empty universes ?” They decided to use existing target universes because there is a "living structure" of alliances and player. And this decision is final without any chance to change it.” Why making a live test, and don't use it taking some time to see how make it better ? Its not the purpose of a l…
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Yep, and with this matter we go directly to the most important question : why not organize the merge to empty universes ? If your idea is to make "repeatable" fusion, on each round the target universes will have more and more zombies accounts... Just evaluate the problem on the first test, which is made on universes created before the dark matter !! So I guess the number of zombie accounts is really really less than universes younger than the DM itself ! Furthermore, why a player that have a zom…
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MetaUniverse
PostAfter 6 years, some players of a old Universe don't know yet all the rules (one yesterday thought that Jump Gate were disabled on ALL MOONS after a Jump... And he plays since 4 years). Do you imagine on a universe with different rules on each galaxy ?
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In French community, we have successed to remove the "ban without vacation mode", because it was really curious to lock a people having bad words without vacation mode (impact on the community : one player vs one player), and protect bug users, bot users, cheaters, pushers with the vacation mode (impact on the community : can be very big). Just as remark For the idea, its a good idea, and I guess it must be done with a complete READ-ONLY access to : - messages and notes - options - stats But no …
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Just as ally grades that allow some rights for members (online status, ally message, etc...), it could be very nice to have some different friends types : - friends - commercials Commercials does not allow you to see the online status, for example. It would be really easier than having notes with the name of the player you trade with, that sometimes changes nickname, now the First Planet can move, etc...
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In game market
PostMmmm, but the game is managed by game operators, board by board administrators So that feature need that your user account ingame can be linked to your board profile. What if you haven't ? What if the board encounters some troubles ? What if this section is not correctly linked ? What would be perfect is that the link "forum" will send us to the "life of my universe" board topic, and not the portal; but for that, the board has to be able to redirect a special url to the correct board
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Achievement is a thing made once. Exactly like the tutorial step asking you to go in a team : how much players go in a team JUST for the tuto reward, and leaves it directly ? On new universes, you have team called "for the tutorial" with 500 players in it... -__-". OK for the players that don't know how to join an ally, but for increase the team-gameplay, I'm not sure...