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  • Hey there, first of all thanks for your work. I have some "bugs" or let's rather call them small issues to post here (Hidden Content) (Hidden Content)

  • Quote from Asto Vidatu: “ i need it so I, as a player, can distinguish the scum of the earth thats playing ogame from few that make honest mistakes. ” How can >you<, who has not seen what was acutally going on in their accounts, judge, whether they are a player, who respects ingame morality or not? Exactly, you cannot. You can make assumptions based on what bans they have accumulated, but you never really know what happened and the worst part: They can tell you whatever they like to, but the res…

  • If you posted it on .org, why repost it here? You are probably referring to the pillory's removal. (Hidden Content) Can you think of one objective reason why you really really need the pillory ingame? I am not talking about something like: "I need to see who is getting banned for what" because you like to have it, yes, but there is no real need for it.

  • Guide 06: Saven

    Lord_ - - DE - German

    Post

    In OGame können Planeten nicht erobert und Forschungen und Minen nicht von anderen Spieler zerstört werden. Flotten ( Schiffe ) und Verteidigung können jedoch zerstört werden. Während zerstörte Verteidigung ( außer in DiTF-Unis ) kein Trümmerfeld erzeugt, wird ein Prozentsatz der Rohstoffe ( Metall & Kristall ), die zum Bau der Schiffe aufgewandt wurden bei Zerstörung in einem Trümmerfeld landen. Dieses Trümmerfeld kann von einem Angreifer abgebaut und anschließend verwendet werden. Jeder Angrif…

  • Guide 00: Universen

    Lord_ - - DE - German

    Post

    In OGame gibt es unterschiedliche Arten von Universen, die es den Spielern erlauben das Universum mit den Einstellungen auszuwählen, welches am besten zu ihrem Spielstil und Präferenzen passt. Man kann die Unterschiede auf der Loginseite einsehen oder beispielsweise dem zugehörigen Forum entnehmen. Einige Universen sind bereits älter mit starken Spielern, die viel Verteidigung und große Flotten haben, aber auch mit vielen inaktiven Accounts, die gefarmt werden können um ein stabiles und stetiges…

  • checked for V6 changes.

  • Checked for changes in V6.

  • Checked for changes in V6.

  • No changes in V6. Fixing some grammar if I find a mistake. In my opinion there are some misleading statements in the guide, such as: (Hidden Content) (Hidden Content) (Hidden Content) (Hidden Content) (Hidden Content) --- Fleeter --- (Hidden Content) (Hidden Content) Quote from Najics: “OGame's beauty is that a player can develop his own playing style. It is also possible that a player's playing style will change over time. There are mainly two types of playing: fleeter and miner. It is the wide…

  • Quote from Najics: “Ogame has several universe types allowing players to select the universe with the settings that they like most and fits their playing style. You can see universe distinctions on the login page Some universes are old with strong players having a lot of defense and huge fleet and a lot of inactive accounts that can be farmed allowing a steady resource income for diligent farmers. It is very hard to reach the top when you start in such a universe but it is good if you are learni…

  • Checked for any changes concerning V6 => Everything fine...however some grammar fails should be corrected

  • I am okay with it Maybe someone should correct spelling and grammar though

  • Feeeeeedback please :P 1. Requirements 1.1 Saving 1.2 Account Management 1.3 How to use your phalanx 1.4 Basics about ACS mechanics 1.5 Knowledge about activity 2. Basics 2.1 Safety probe 2.2 Observing a player 2.3 What does each ship do? How can I use that? 3. Fleeting 3.1 Types of fleeters 3.2 Different ways of making ressources 3.2.1 Inactives!!! 3.2.2 Mines 3.2.3 Farming actives 3.2.4 Fleet crashs 3.3 How to stay alive? ---- Intro This guide will give you a brief introduction into a fleeter'…

  • The short and easy answer to your enormous text is: No. --- Having 1kkk extra deut, when 500kk deut is base value you can barely consider it a skilled win if someone only recieved 100kk extra deut, as you do not have to think about your fleet composition at all. You "just win". We wanted to reward activity but as I said keep it in reason. To make you feel easier: We did not change anything considering the point rewarding system after the contest started. We just watched it carefully to make a mo…

  • I will try to include as many stuff as I read and still remember. First of all, this contest was purely organized by unsalaried teamlers. And yes, it was supposed to put a focus on your skill or in other words on your knowledge about the game. The first two phases were meant to sort out people who do not show the practical skill to amass enough points. The bonus points you could aquire in this contest were meant as a reward for people who invested a lot of time into playing for 2 ( 3 ) weeks. We…

  • I see why and what you are trying to emphasize. What I dislike about your suggestions is that you have to include information several ( at least twice ) times. I would have to describe visibility in "Visibility" and later on when I am describing a deployment save. However, I will try to include your suggestions at a later time and I guess I figured what you were trying to show me: My guide is way too "complex" for a completly new player and needs more detail on the easy/basic stuff. Why did I in…

  • Fleetsaving

    Lord_ - - Tutorials / Guides / Tactics

    Post

    Edit: I kept Intro. I introduced some theory. Should I explain some of the words used? Should I go into more detail about easy stuff like sending fleet etc? Criticsm? gogo Ahhh and have fun reading this much Looool (Hidden Content) ==Intro== The concept of Ogame is to crash fleets and to take resources. Planets can't be conquered, researches and mines can't be torn down by other players. Ships and defence, however, can be destroyed. While destroyed defenses don't create any debris (except in Hyd…

  • Quote: “==Miners== =Colony Positioning:= - Close together in order to minimize deuterium costs and time on transporting resources. - Picking a quiet galaxy (e.g 5) is advisable as less people are around, although it might increase time needed to trade with other players. =Other notes:= - Most miners usually build Solar Plants up to the high twenties, and then switch to Solar Satellites to cover their energy.” I would not recommend placing all colonies close together. Miners will become an easy t…

  • Timeline for kingdom of guides

    Lord_ - - Wiki

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    Lord: 05 and 06