Search Results
Search results 41-60 of 97.
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
Mobile is widely used and will never be removed. At the same time is what made this game even more interesting, as before... (2010) you could only played from PCs and you really need to take care of your fleet. Now, you know that pretty much anyone can login from their mobile, in order to fleet or do some transports or just generate activity.
-
Hello everyone! Finally, I could finish what I proposed in the thread Should /universes.xml be changed? My main idea was to propose some changes at the start, but when I started developing I faced many inconsistencies or strange ways of gathering the information the current OGame API provides. With that in mind, I tried to revamp the existing one into a more dev friendly API API Code: github.com/cmartinezledo/ogame-rest-api API Docs: cmartinezledo.github.io/ogame-rest-api/#/docs/summary Issues: …
-
In that case, I agree with you. But I do have some questions... - When would it exactly restart? (After v-mode, 24hs without login or account goes inactive) - Regarding the reward, I totally agree it should be exponential, the more you play the better it will be - Shall we display this information in the high score... Like most minutes played for example?
-
I think I find a little bit more inspirational for not giving up youtube.com/watch?v=APBZBeR7F1U
-
Quote from Valent: “I'm totally against any restrictions regarding v-mode. Instead, I would reward active players in a more significant way. For example: ” Actually, that makes much more sense. Just realized that the games I play, they actually do that... IdleHeroes, Fornite, My idea surged due to the fact that I play with 30 players only and there are +250 vmode accounts. Most of them inactive for a really really long time So, taking Valent idea... 1) When you login diary, you can obtain one bo…
-
Quote from TGWo: “When i talk about efficiency I want to say that for example robots over level 10 don't only continue to have their normal effect, but also add a -2% of reducing time of nanite (actually stopped to -50%) or add a moltiplicator effect in levels of laboratory (maybe +10% at level ......... so at level 20 of robots if you have 10 planets with laboratory at level 15 , instead to have a total of 150 , you will have an effect of 300 or more). ” I really like that. The idea would be to…
-
Why do we use 'mrd or milliard' instead of billion for spanish speaking countries?
Charlie - - Loca Support
PostThanks for the clarification. I'm not 100% sure regarding Spain. But in Argentina and Mexico, 'miliard' is not used. And as you well said, they made really stupid errors, commonly seen in 'Forbes top richest' were they get three extra zeros to their poor accounts balance .
-
Why do we use 'mrd or milliard' instead of billion for spanish speaking countries?
Charlie - - Loca Support
PostArgentina, Mexico and Spain do not use mrd Quote from Wikipedia: “1,000,000,000 (one billion, short scale; one thousand million or milliard, yard,[1] long scale) is the natural number following 999,999,999 and preceding 1,000,000,001. One billion can also be written as b or bn.[2][3] In scientific notation, it is written as 1 × 109. The metric prefix giga indicates 1,000,000,000 times the base unit. Its symbol is G Previously in British English (but not in American English), the word "billion" r…
-
mmm... it´s a valid point. From a player perspective, it would be great to make that accounts profitable. I would suggest that after 1 year of innactivity, that accounts turns into "i" and the faster one will be able to get their fleet and resources. On the other side, it sucks that you account ends in other hands... but after a xx amount of time (I would suggest 1 year) that account goes into inactive and loses vacation mode, it´s the best for the universe.
-
lol, technically my girlfriend won that haha Thanks!
-
16F
-
API Mobile App
PostThat’s what I thought and asked what were you after. OGame API is just a read-only interface for obtaining game related data, as DeLord said, you are trying to create a proxy of the game instead.
-
9J And by the way, we need a better way of vieweing this matrix as from a mobile it renders it horrible haha