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  • If the change is positive for the game and gives a better experience for the game, I do not think they are in disagreement with the change.

  • They do not like the revolutions related to the use of the mo, but this is not, at least, not directly with the mo. If this idea gains importance, I will design things more seriously and I will dedicate my time to draw calculations of each ship, but it is too big a job to be left aside later.

  • Where the ships that the enemy has come from, aim with the pointer and leave. the second would be to update the ai and it automatically detects the technologies of the ships without the need for those that are not or simply create a new section with engineering technologies. with this structure probably hear me do a new update to the game, guys, we would be talking about the ogame 7.0

  • I have taken this idea from a colleague from the Spanish forum of ogame.com.es, here I leave your name and the initial proposal: @GALACTUS board.es.ogame.gameforge.com/i…ostID=8717722#post8717722 This structure is responsible for adding to the ships new engineering improvements, whether in their weapons, engines, ship integrity, load capacity. That would be the information of the structure. Now I move to the fat ...This structure is responsible for increasing engines, weapons, capacity; in optim…

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    petete_makin - - Feedback & Discussions

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    Logo for christmas competition. I'm late XDDD 15722679_10154649093911830_2124177029_n.png