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  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Bump! I still believe this should be implemented as part of an event that comes once a month.

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Quote from Danimanza: “Quote from MikeGrinder: “Quote from TGWo: “Quote from Danimanza: “This idea would be useful to swap your planet location with other player ” The problem of this solution could be with multyaccount ............ because if this swap cost less that a normal relocation, it is possible that exist players that create directly or indirectly a new account to swap planet ” Agreed, there'd be a lot of complication and plus some smart players will play around with the system. ” That'…

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Quote from TGWo: “Quote from Danimanza: “This idea would be useful to swap your planet location with other player ” The problem of this solution could be with multyaccount ............ because if this swap cost less that a normal relocation, it is possible that exist players that create directly or indirectly a new account to swap planet ” Agreed, there'd be a lot of complication and plus some smart players will play around with the system.

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Quote from venice: “Quote from MikeGrinder: “Quote from venice: “I am going on example , I have X planet on 1:23:5 and Y planet on 2:499:3 i am swapping these, X going 2:499:3 and Y going 1:23:5 Right if page is not full, i will relocate my Y planet to 1:23:6, and i will relocate my X to 2:499:4 , its same , !!!! IF page is full, swap will be usefull !!! am i wrong? ” You are 100% wrong. Different coords, which the player doesn't want. ” but thats the point i cant get, whats the diffrent, if pag…

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Quote from venice: “I am going on example , I have X planet on 1:23:5 and Y planet on 2:499:3 i am swapping these, X going 2:499:3 and Y going 1:23:5 Right if page is not full, i will relocate my Y planet to 1:23:6, and i will relocate my X to 2:499:4 , its same , !!!! IF page is full, swap will be usefull !!! am i wrong? ” You are 100% wrong. Different coords, which the player doesn't want. Quote from TGWo: “I think is evident that also now you can invert 2 planets using relocation, but is also…

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Quote from venice: “Quote from ErikFyr: “In the case of a system being full, then this feature is useful But otherwise relocation can be used the same kind of way too ” that is , what i was trying to say if page is full, swap can be good, bu otherwise relocate is doing the same job ” How can you compare this with the relocate option? Example: Planet X (1:1:1) Planet Y (5:5:5) Relocate: Planet X in the same Solar System with Planet Y, you'll have 2 planets at 5:5:5 and no planet(s) at 1:1:1 Swap:…

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Quote from venice: “interesting idea? 10/10 Usefull? 3/10 how many player will use this? maybe 1/1.000 but i liked the way how you think, you can find really good ideas if you try btw, When u use swap, what about planet space? if its changed, planet items will be useless, if its not, so whats the point you can relocate . as you see its not efficency ” a4c0893d58.png Now, in this case, relocation is impossible. Speaking of boosters and field. Let's says planet X has 240 field and 30% metal, cryst…

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Quote from ErikFyr: “Interesting idea, but I don't think it will be much beneficial You can kind of swap both planet positions with 2 relocations by placing them somewhere the same in the galaxy, swapping 2 planets for the price of 1 relocation gives you 1 relocation for free ” Not really, You have already occupied that slot, so I don't see how you can consider it as a relocation in the first place. I said "The price of a relocation". Now, let's say is coordinate 5:5:5 is blocked (all slots occu…

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Well, let's say my highest nanite/lanx is in g7 which I built in early game and now the real hunting and my deploy is located in G3. Transporting my resources to G7 everytime to build something is costing me time and deuterium. Instead I swap one of the planets I have in G3 (Deploy) with that G7 planet for the cost of a relocation (more or less).

  • Quote from Blackamss: “the bashing rule changed in July 2nd 2015 to 6 times per all universes. on .org as announced buy Valent but that has nothing to do with the topic of the thread and i see no reason to change the formula for the size of the moons or the md factors so take it for what its worth you dont have to send large waves of rips to pop a moon. ” As I said there's no need to make any changes in the formula, just increase the hit count on the bashing rule, from 6 to 9 or 10.

  • Quote from RiV-: “Quote from Legacy: “How does it make sense 300kk goes down for a moon worth couple of millions? ” You are wrong, the moon is not just worth couple of millions. Depending on your fleet size, it can be worth over 100 million points. Because if you lose the moon you dont just lose the moon but also your fleet. ” I think the player should learn how to fleetsave correctly. Speaking of the suggestion, I do agree with Legacy it is being costly to MD anyone at this stage. I think the b…

  • SWAP LOCATION

    MikeGrinder - - Archive - Suggestions

    Post

    Just an idea, Why isn't this implemented, let's say if player X has a planet at 1:5:5(Planet X) and another one at 5:5:5(Planet Y), Player X prefers planet Y to be in the position of Planet X and Planet X in the position of Planet Y => 1:5:5(Planet Y) and 5:5:5 (Planet X). SWAP planet option comes in to mind, where he can swap these planet for the cost of 1 or 1.5 Relocation. This will be used late-game guaranteed. Let me know what you guys think about it.