Search Results
Search results 1-20 of 102.
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Well, at this point the general deletion is very close. Goodbye to all the players in retro, has been fun to play here and i met a lot of nice players. Good luck to everyone. Would be nice if we can have at least some sort of final highscores, in the 3 different sections, just like it was done in some countries for exodus universes.
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Quote from Cano: “[...] Has it ever banned one in a German server, where you are member of the staff, because he did not use any dark matter purchased? (I also refer to an imaginative and unrealistic ban to cover this). It is not a pretentious question, so you should not offend you. I'm asking you this even because I'm Italian and I played two months in Italy,then did no more, then I came to play here a month ago and I've studied a lot of English to make me understandable, now have gone bad. Now…
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Maybe it's my lack of english knowledge but i very rarely understand what you write, @Rusiak. What do you mean in that example with "loose the job", "get interest" and "bank accounts"? About the rest, i still think that the backup is the only think that matches the ideas of Sorcy (canceling the miners overproduction) and who asks for protection (because there won't be anything to protect). Also, it's not true that who doesn' know how to handle the resources is already a farm. Smaller you are and…
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Quote from Sorcy: “[...] I strongly disagree to additionally help to those who by pure luck unfairly advantaged above other players becaue of downtime. [...] ” That's the reason why i think that the backup is the fairer way to go. Even if annoying for us, who play with some constance. If we return to the last sure backup (used after the second shutdown) there will ba also a good amout of resources, if that's important. Anyways IMHO those resources are one of the reasons that stopped many players…
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I think that the few resources that can be stolen from who is not able to move it won't be an advantage for fleeters, as you think. And will be even worst for raiders. Because the simple consequence of this excess of resources is the general turtling. Don't you remember what happened after the last long shutdown? one day of decent profit, then big cries because most players out of top 100 just used the res in defenses. That's why i named also the backup possibility even if that would be the wors…
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At this point the inactivity is the main problem. A lot of players risk to lose the accounts without faults. The second one is probably the protection of the accounts: if the production is still running (with the depots bug), the simple v-mode for the accounts is not enough anymore and something like an attack ban is required. A days long attack ban, i would say.. because like the last time not everyone could be able to log at day one. Or also another backup is an option, even if for us players …
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This thing is exactly how the game works since 2002. It's not true that a small cargo loots 5'000 units in every situation. This doesn't happen when the metal exceeds the 33% of the plunder. This is the reason why you noticed this with the metal, but if you do the same steps with deut or crystal the loot will be 5'000. The problem is that when you attack, your cargobay is divided in 3 equal section. Until this is possible, the deu will go into the deu section, the crystal into the crystal sectio…
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Yes i'asking it because of that "special" rule. The common meaning of account sitting is an extended action, where the sitter is also allowed to move fleets. I don't know if a simple login-v.mode-logout is considered "account sitting". Anyways, thanks for the reply.
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Here in retro server, in case of serious impediment, is a player allowed to give his data to another one, who will log his account only for setting the v-mode (without doing any other action, even if under attack)? And if yes,is the ticked needed? Before? After?
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No, i come from the same country and i can play normally, as jango said, since 25.04 12:30. But one of my allymates has a similar problem, he can log from the smartphone and work, but not from home. We can't understand the reason, it seems that the problem is proper of that internet line. But until the second server's shutdown he didn't have this problem.
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We are not speaking about that. After that reopen, people were able to come off of v-mode at 20.00 server time. But around 23.10 the server went offline again for quite long time (my last check was around 01.00). Then this morning at 7.30 (maybe earlier, 7.30 was just my check) it was online again, with accounts still active. Actually there are a lot of players not in v-mode with fleets landed, who think that the server is offline and won't login before being crashed. EDIT: anyways this time i d…
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There were also a lot of incoming attacks. And someone (like me) will be pushed a lot by the depots bug, in front of a lot of people who didn't have empty planets yet. Considering that the bug has not been solved in the past 10 days, I smell this is the final shutdown. Quote from Thomas_Hewitt: “Is it a fucking joke or what?! Are you serious?? Cannot you fix one bug for a two weeks?? What about buldings, that I started to build only for hide my resources?? ” If it took lees than 4-5 days, consid…