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  • Inactive storage levels

    -arcane- - - Suggestions

    Post

    You are right to a degree, but those noob accounts with storage 5s which you currently can only farm 100k res from would become much more profitable In a x7 eco (where i play) i estimate it to be worth around 400-600m a day in universe wide resources. Depending on who will get deleted. Thats 146b res a year if its 400m a day. But i also agree, bots or AI would be an interesting concept.

  • Inactive storage levels

    -arcane- - - Suggestions

    Post

    Yes. Thats the idea to make any inactive help sustain the economy but only after 28 days to give a fair period where huge bunkers wouldnt get smacked for profit. It would, in higher eco unis, make pretty much any inactive viable for farming at some point after day 28. It would also present more opportunity for alliances to create tactics around ACS defend and subsequent returning of fleet. Anyways, just a suggestion help the economy of dying universes

  • Inactive storage levels

    -arcane- - - Suggestions

    Post

    Hi As our unis dwindle and more and more new accounts join our universes and quit, becoming inactive i feel we should do more to support those who stay. My proposal is a simple one As inactives become 28 days inactive storage levels should no longer be a factor in their resources production. This would give more opportunity to those who farm res from inactives including new players and hopefully create a more solid economy within the current remaining player base. I suppose the lore behind it co…