Search Results
Search results 1-6 of 6.
-
Bug New Wreckfield
PostYes thats what I thought, the wording isn't great for me it's the "number of ships". But maybe only the french version has this weird phrasing. Anyway glad to have helped.
-
Bug New Wreckfield
PostOk, here you go. I've noticed one thing thought, when you hover over the red 5.136M, which corresponds exactly with the 428 big transporters being repaired there is a small pop-up that says "ships being repaired : 5.136.000 " , which technically isn't true. Maybe it's linked. And the api-id : sr-fr-128-8a7984052332449038ef1ccd2cb19113c7ec4e8a
-
Bug New Wreckfield
PostWhat do you mean by detailed view ?
-
Bug New Wreckfield
PostI don't know what the api-id is and where i can find it but here's a screenshot anyway: It's in french so the Md stands for billion basically. + the def has no fleet actually, just a couple of big transporters that are said to be "in repair" (maybe that's where the bug comes from).
-
Bug New Wreckfield
PostHello, After having attacked a player this morning, he logged back and I think, started reconstructing part of his fleet (with the new system). However I just spied a moment ago and the fleet values given by AGO are outrageous. It says something like 1300Billion. I can give a screenshot if necessary.
-
Update 5.7.9
PostThis idea has been up and running for many years now, and I think it's a very good one. However the way that it should be implanted (prop 15 and imp 17) really affects a (very) small amount of players. How many players will actually benefit from this update ? I think that a diffence should be established between speed unis and normal unis. Prop 15 on a normal and old uni will benefit to what, let's say the top 10-20 fleet players. On a x4 speed uni prop 15 is very easily reachable. Anyway that's…