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Add players technologies
gogo - - In development
PostHi Warsaalk, First of all, thanks for your very useful tool I am part of the french community staff. On the french board, we ask our users to add for every combat report the players combat technologies (that's a sine qua non condition to say a combat report is valid or not). Could you add this feature to your converter ? I, and I guess my collegues totally agree, would very appreciate this improvement; because I won't have to tell every user using your tool to add the technologies manually Thank…
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It's me again (sorry if it's the wrong place) Found two issues : 1. When adding buildings to queue while another building is constructing : I have to click twice to add the building in queue 2. The Attack icon in detailed Espionnage report doesn't work at all (I've tried on several Espionnage reports) gogo
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Hi from France, Here's a little idea expressed on french board Quote: “During plundering, only profitability matters. We thus classify spy reports by loot. The point is : sometimes it is worthier to launch a second wave on a player rather than a new wave on another player; this feature is not included in AGO (we have to calculate mentally). Is it possible to add it ? (maybe a number to indicate the wave number, or a smaller font size...? I don't know what is the most ergonomic O.o)”
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Source text (Hidden Content) Translated text Quote: “Comme vous l’avez probablement déjà constaté, le but d’OGame est d’accumuler le plus de ressources possible, afin de les investir dans des mines et des bâtiments – et donc de gagner des points. En plus de votre production minière, qui ne nécessite aucun travail particulier, vous pouvez accroître vos ressources à l’aide des raids, c’est-à-dire des attaques sur d’autres joueurs (cela sera expliqué dans le chapitre suivant : Les Attaques). Attent…