Duplicate RF_WDA User

  • Member since Nov 18th 2009
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  • Rider in the sky -

    Your message: 12/22/2016 14:27:27
    There is no problem.
    There are a couple dozen proposals for improving the game.
    He tried several times to enter the headquarters, but the result of any of not achieved.
    How to solve this issue for mutual profit?

    Yours faithfully,

    Answer from: SemFor Rate answer 22/12/2016 15:38:32
    Welcome, Rider in the sky

    sets out his proposals.


    Your answer: 12/23/2016 2:57:51
    On what terms?
    Ozvuchte my interest which will suit your company at least initially.

    There are three sets of proposals are developed, they still 2.5-3 years ago, but since I had not made an offer I did not stop and the voice of detail.
    1) Game additions without making significant changes to the game story, do not have a key plot changes. At the same time, bring an increase in the variability of the game and privnosyaschy novelty of the game. (Finalized in full)
    2) Game additions, changes qualitatively the main game plot. (Prorabatka 50%)
    3) Game Supplement fundamentally changing the (complementary) game plot. (Ideas are, but especially to the development of and the final formation is not resisted, 10-15%). These ideas are able to double the number of players and the idea of ​​making a profit kompanii.Fakticheski play an integral part of the life of the player. Vacation mode, in my opinion, players will be used very rarely.

    Plus, if you ask for something you can solve the problem bashing, pushing and pushinga, creating a balanced system where it will be allowed, including blatant racket. A game system will be able to balance itself skews the data game.

    Yours faithfully,

    Answer from: tottoro Rate answer 23/12/2016 10:29:11
    Welcome, Rider in the sky

    Casting on hiring the company Gameforge, we do not do as well as we do not sign any contracts on its behalf.

    Proposals for the game - you have them on the forum is not articulated? Share, ate it somewhere you can read.
    Well, purely personal opinion, as someone who is familiar with the programming - and whether is easier in this case and to assemble a team to undertake the development of a new game? :)


    Your answer: 27/12/2016 14:36:46
    Good day.

    I ponder how to answer, so do not hurry him.

    Assemble a team and to undertake the development of a new game quite simple, as on past the creation of more high-quality content will require its advancement and promotion. At this stage most of the projects and bends, even though there are good ideas. It is much more effective from the standpoint of achieving the result, introduce additions. Plus, we still do not consider the legal aspect of the protection of intellectual property.

    I have not voiced and no where did not describe their proposals on the game.
    You can designate portion of directions of perfection without functional description as a creative person, you will be able to appreciate them.
    The introduction of new game elements:
    - orbital station
    - Orbital platform
    - Orbital interceptor
    - Battlestar / Star Marshal
    - A software module
    - The landing module

    Game modes:
    - berserker
    - stranger
    - Overloading the gate
    - Combat simulation
    - Extended expedition
    - Infection / Infested universe
    - A temporary jump.

    This is part of the directions, of course, not all.

    I have the impression that the team OGAME no longer sees the need to improve the game, as he believes the potential updates exhausted and the current level of profitability sufficient. It is unfortunate that a large number of possible game models are not used.

    Yours faithfully,

    Your answer: 12/29/2016 7:29:23
    Good day.

    I think the New Year should be the company to make a gift to me. Therefore, I will describe the game mode, "overloading the gate."

    Lift the ban on the transfer of transport with cargo.

    "The transfer of the transport of cargo through the teleport is his strong warm-up, the higher and more cargo weight, the higher the probability that such a teleportation could lead to the fleet destroyed, cargo and gates, as well as by virtue of the stability loss throw fleet at any point of the universe, will lay it both on individual ships and on groups (including any active planet). / mode is not stable / in some cases, the fleet could sweep through the galaxy, as a result, if the slots control overloaded, part of the fleet loses control and can join another fleet of any active nearest planet. the load in this case is at the disposal of the new owner. "

    --- Pledged algorithms must take into account the increase in the probability of spreading of first laden fleet, the number of available slots is calculated according to the formula n / 2.
    And then the annihilation event gate. Annihilation of the gate occurs when the critical level is overloaded, while the player is given the probability of the origin of the three events: delivery to the destination, spreading of the destruction of the gate and the Navy.

    Agree, this solution is very interesting.

    Yours faithfully,

    Answer from: tottoro Rate answer 29/12/2016 8:15:32
    Welcome, Rider in the sky

    I do find that (at least for example the distribution of elephants from annihilation gate) that is necessary for this and rewrite rules, and the game management system :)