a new ship

    • Declined

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • i move that the Harbinger be implemented in 7.0 along with a new defensive piece.

      to add to the depth of the game and for a time increase the activity of most universes how ever long that may last

      the players need something new and this would fit perfectly into the game to keep players playing longer with new toys to build and such.
    • The problem of adding a strong ship is that would give problems for its Rapidfire.

      In my opinion would be more interesting if you desing a ship to act as fodder (maybe between light and heavy fighter...

      But the problem is what theviking said you in your post a long time ago about GF that for the moment won't create any new ship.

      I'll recommend you to think a little bit this one to do it better, and be prepared for future
      Ogame.es & Ogame.ar SGO
      Origin Supporter

    • Hi
      I think that you can fix the problem with the RapidFire well, but then still the question whether the solution like the players

      Todesstern old
      Rapidfire against Small vans: 250
      Rapidfire against Big Transporter: 250
      Rapidfire against Light Fighter: 200
      Rapidfire against Heavy Fighter: 100
      Rapidfire against Cruiser: 33
      Rapidfire against Battleship: 30
      Rapidfire against seedship: 250
      Rapidfire against Recycler: 250
      Rapidfire against espionage probe: 1250
      Rapidfire against Solar Satellite: 1250
      Rapidfire against Bomber: 25
      Rapidfire against destroyers: 5
      Rapidfire against rocket launchers: 200
      Rapidfire against Light Laser: 200
      Rapidfire against Heavy Laser: 100
      Rapidfire against Gaußkanone: 50
      Rapidfire against ion cannon: 100
      Rapidfire against battlecruiser: 15


      The new ship could have the following Rapidfire:

      New ship

      Rapidfire against Small vans: 240
      Rapidfire against Big Transporter: 240
      Rapidfire against Light Fighter: 210
      Rapidfire against Heavy Fighter: 105
      Rapidfire against Cruiser: 33
      Rapidfire against Battleship: 35
      Rapidfire against seedship: 260
      Rapidfire against Recycler: 260
      Rapidfire against espionage probe: 1240
      Rapidfire against Solar Satellite: 1240
      Rapidfire against Bomber: 20
      Rapidfire against destroyers: 10
      Rapidfire against rocket launchers: 202
      Rapidfire against Light Laser: 290
      Rapidfire against Heavy Laser: 100
      Rapidfire against Gaußkanone: 50
      Rapidfire against ion cannon: 100

      The values at the ship have been adjusted by me as a suggestion.