------All is tentative, welcome any suggestion!!!------
Planet Facility
This is a structure orbit in near-earth to clean space debris. It's equipped with strong ion canon to destroy any asteroid that is flying at the earth. It's equipped with nanite robot and have implemented new technology to expand their uses. It also adjusts the positions of solar sats to improve their efficiencies.
However, the structure requires a large of energy to maintain and adjust its position on the orbit to conduct all the tasks it is designed for.
Prerequisite:
Ion tech lv.10
Nanite factory: lv.4
Lv of SSS: L
Costs Metal: 3,000,000*1.7^(L-1) , Crystal: 4,500,000*1.7^(L-1), Deut: 1,000,000*1.7^(L-1)
Free Energy Required: 3000*1.3^(L-1)
Functionalities
L level of SSS will be effectively working only when there is enough power
1. Increase Defense Repair Ratio by L%
2. Increase Scrapping Merchant % by L% (not exceeding current cap)
3. Decrease Building Downgrade costs by 2L%
4. Increase Solar Sats Energy Production by 2.5L%
5. After Each Battle occurred at SSS's coordinate, X amount of the debris created will be automatically collected and appear on the planet where SSS sits
(X = higher of L*10k or L%*[Uni DF%/60%])
------Again, All numbers are subject to changes and welcome all suggestions!!!------
Planet Facility
This is a structure orbit in near-earth to clean space debris. It's equipped with strong ion canon to destroy any asteroid that is flying at the earth. It's equipped with nanite robot and have implemented new technology to expand their uses. It also adjusts the positions of solar sats to improve their efficiencies.
However, the structure requires a large of energy to maintain and adjust its position on the orbit to conduct all the tasks it is designed for.
Prerequisite:
Ion tech lv.10
Nanite factory: lv.4
Lv of SSS: L
Costs Metal: 3,000,000*1.7^(L-1) , Crystal: 4,500,000*1.7^(L-1), Deut: 1,000,000*1.7^(L-1)
Free Energy Required: 3000*1.3^(L-1)
Functionalities
L level of SSS will be effectively working only when there is enough power
1. Increase Defense Repair Ratio by L%
2. Increase Scrapping Merchant % by L% (not exceeding current cap)
3. Decrease Building Downgrade costs by 2L%
4. Increase Solar Sats Energy Production by 2.5L%
5. After Each Battle occurred at SSS's coordinate, X amount of the debris created will be automatically collected and appear on the planet where SSS sits
(X = higher of L*10k or L%*[Uni DF%/60%])
------Again, All numbers are subject to changes and welcome all suggestions!!!------