AntiGame Origin

  • Update major release 2.32.0 - userscripts.org/scripts/show/116819 or antigame.de/home.php?page=home
    Changelog: antigame.de/home.php?page=changelog

    This is probably the last one before the Ogame 5.0 compatible update. Therefore also a Major release.


    Code maintenance:

    - This previews are without any new or changed feature, the behavior etc should be exactly the same as the last major release.
    - Finished reading, storing and loading game data.
    - Changed to "use strict" mode for the AntiGame code.
    - Finished Antigame Menu code.

    Fleet dispatch - Expedition routine:
    - Selecting the fleet composition is very flexible now.
    - The "random system range" is now increased on each fleet send and stored for the planet system to avoid conflicts when there are more planets in one system.

    - Fleet dispatch - Standard targets:
    - Added an edit box to change the settings for standard targets and remaining ships and resources.
    - Added feature to create a different setting for each planet or moon.


    Ogame version check:
    - Changed behavior: Major and Final releases shows a (hideable) notify when there is a newer Ogame version - Previews are expired as before.

    Bugfixes:
    - Several changes Fleet dispatch - Standard targets.
    - Activated for Ogame 4.1.5.
  • Preview 2.33.3 - antigame.de/home.php?page=download


    2.33.3 - Preview

    Code maintenance:
    - Checked AntiGame Origin in all OGame Communities - Loads all pages, translations and databases everywhere. Only SE translation is missing.
    - Improved settings storage handling - Important settings are now automatic backuped and restored.

    Ogame version check:
    - Included version 1.1.

    Bugfixes:
    - Fleet dispatch - Page 2 and 3: Fixed focus problems which avoids sending fleet with the return key.
  • AntiGameOrigin - for OGame 5

    Hello,

    For OGame 5 i changed a lot of internal stuff so AntiGame is a new, own script with a new name - it's called now AntiGameOrigin.

    See the basic changelog for more details about changes and new features antigame.de/home.php?page=changelog

    Main details:

    - The old settings aren't compatible to AntiGameOrigin, so you have default settings. But the both features with a lot of detail settings (colors and fleet routines) are complete new (coloring & hightlighting) or improved with new features ( fleet routines), so you loose only a few own settings - And especial the fleet routine settings are much easier now. (again, see Changelog for details)
    - Everything in overlays DONT works right now.

    For espionage reports (when you show them in overlays one by one) change the settings as followed:
    - OGame Options -> Tab Display -> Messages -> Check "Show full spy report:"
    - Antigame Options: Tab Messages -> Espionage reports: -> Set "Hide reports below limits or hide details " to Hide all.
    - Now Ogame loads all spy reports, Antigame can check and fold them again and you see all important information in the headline of each report - Pretty fine to overview many spy reports with one view. And you can open all with the green arrows on the right.



    To avoid problems with older antigame versions, please follow these instructions:

    Firefox (with Greasemonkey or Scriptish)

    - Go to "Manage userscripts" and please deinstall ALL scripts with Antigame in the name and restart the browser. Go again to "Manage userscripts" and check if really all scripts are gone.
    - Check if you installed Antigame for Firefox Mobile (appears in tab "Extensions" - please deinstall.
    - Install AntiGameOrigin from antigame.de/home.php?page=home
    - Have fun.


    Google Chrome

    - In Google Chrome userscripts can be installed with Tampermonkey (recommended) or direct like an extension. For Tampermonkey please follow same instructions as for Firefox with Greasemonkey. And make sure that there is no Antigame as "extension".
    - Install AntiGameOrigin from antigame.de/home.php?page=home
    - Have fun.



    Regards, Francolino


  • Hi,

    first i wanna thank your for this great script, its awesome. You managed it to fit the new script in only one day to the new Ogame version 5. Respect.

    Then i want to report some bugs, some options wont work on my Laptop. (Firefox and Greasemonkey)

    The First Bug, is the extended resource information for each Planet. It only shows metal income and capacity.
    If i use the option to show the information "below" the Infocompte-Script is right under the resource information for metal. If i turn Infocompte off, it also shows me only the resource info of metal and below is nothing.
    If i try to use the option "left" it always shows me only the metal production and capacity on the left side of the menu.

    The Second "Bug" is, that it does not show me the name of ships/buildings/research above the picture anymore.

    The Third "Bug" is, that it does not show me the amount of defense/ships i can build with my resources.

    The Last "Bug" is, that i cannot answer messages anymore. The Button for "Answer" and the text field is not present anymore.


    Thanks for this awesome Script.

    greetings

    zed666
  • Coloring & Highlighting details

    Here are some key facts and details about the new coloring and hightligthing feature and information about the "sometimes annoying colors in galaxy page"

    First, it looks much more complex than it is - mostly it's only caused by the among of status and group colors in this tab in the Antigame Options.


    - For now it's only available in the galaxypage, but it's created as a global feature for all ogame pages where alliance or playernames and coordinates are used.

    - In tab "Coloring & Highlighting" you have all of them in one place, you can change for each status / group (Ogame status, group status and current status) the color, the highlight opacity and most important the conditions and limit when the highlight appears. See long inactives or debris field settings how it works.


    - Crossed colors are deactivated and aren't listet in the tooltips - activate them simply with a click - and deactivate them by clicking on the "none" button in the color wheel.

    - The first highlight opacity is used as default value, but you can change it for each color to optimize it for your display. See "Activity change" as example

    - There are several conditions WHEN the highlight should appear, the " - " deactivates it of course. Some conditions needs a limit .. See "Long inactives" or debris field as example


    So - when the pink activity change highlight annoys you, change it :)
    Currently it's a little buggy, it should only appear when AntiGame detects a more exact time of this activity period. You find them all in the planet / moon tooltip.


  • Update 3.13.2 - userscripts.org/scripts/show/116819 or antigame.de/home.php?page=home


    Jumpgate:

    - Improved layout and details.
    - Added new feature that a click on the ship icon / number sets and removes the number of ships.
    - Added new feature "Select most ships" button.
    - Added new feature to select the default target moon.
    - Added new feature "Improve the behavior after jump" which removes the success message box and always goes to fleetpage 1 (instead of station).
    - Added new feature "Stay on the current moon after jump".



    Regards :)

    Updated again to 3.13.2 - that's it now with a fine jumpgate :)