Introducing the Nanite Factory on the moon

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    • agree with everyone, no nanites on moons no matter what ;)

      moons are already powerful enough, no need to make them even more powerful.
      and with no nanite, u find massive defenses u dont see on planets sometimes, so with even nanite 1, this defense will become even way wayy wayyyyyy worst then it already is ;)

      so, NO :thumbdown:
    • cristuning84 wrote:

      and... by putting a limit to the nanite factory only up to level 2 (or whatever level you think it's better)? what do you think about?

      What's the point in restricting the level of nanite? Level 2 will allow you to have a day to build on the moon is the amount of plasma, which can destroy a single Death Star. To maintain the balance the adoption of this proposal will have to reconsider the chances of destroying the moon upwards.
    • Opinion rejected I know but:

      - Nanite on moon can improve only offensive/defensive construction (more specificaly defense and ship constructions).
      - Nanite can be limited to a specific level
      - When you choice an specific level, it became harder to increase it futurly. (because you need to destruct the robot to construct other build)

      We talk about "balance in the game" so this feature will only get the game fair back with the followed features already in the game:

      - Increase easily the scope of interplanet missile
      - moon became "missiled-capable"
      - Build silo impossible on Moon.

      Thanks by advance for your interrests on my post.
    • the only way I could see any sense in this is if it was a requirement you had to keep the robotics for the nanite to happen... that just wastes all those fields to get a nanite when you could have just done the jumpgate/lanyx build up the normal way.

      Even if it was limited to 2 it would be utterly senseless. only those who dont know what the moon is really capable of doing want mines/research labs/better defences... its a lunar satellite... its already a godly item in the game.. don't ruin this one please.


      Spyker
    • Your lunar tool can be destroyed in few couple of hours. And i'm not talking about "relocation" that just increases chance to get his moon broken.

      It the past, moon "hides" refresh activity but now, how can you protect your moons ?

      There is no way.

      Balance needs to be at least fair between attackers and defencers.

      I'm not talking about all lunes become bunked in 10 hours but giving to everyone the possibility to protect their moon a little bit.

      Attacker always have the advantage of the attack.

      MIP RAS moon in less of 1 hour but attacker need to raise the silo (if no one is already in the scope).

      How much times do you need to get 100 Plasmas on your moon ? take a break to do some calculation to evaluate the unbalanced scores.
      [...]

      I do it for you:

      With Space Build L8: 18d 12:26:40.
      With Space Build L12: 12d 19:40:00

      You can detroyed it in less than 1 hour with MIP.

      That's what i'm talking about.

      In another way, moon needs to be unmissiled again. This or nanite unlocked on moon are both good way in my opinion to get fair balance back.

      Why develop your lanyx level if you know that your moon can be broken so fast ?