Colonization save interception possibility

    • Fleet, Defense and Combats

    • Colonization save interception possibility

      Hi,

      We used to have people save on debris which would be possible to time back.
      Now with the possibility to save via colonization it has because somewhat impossible to .

      So I want to find a hard yet possible solution to make it somewhat possible to timeback colonization saves.
      I already have a few ideas:
      1. Ability to view an incoming colonization mission;
        How: Colonize the most likely spot you think a player will save to and when you're first you'll be able to see an incoming colonization mission.
        Pros: You'd still have to guess a possible system & position in a system and also have a free planet spot for your astro technologie
        Cons: Systems full of destroyed planets
      2. Show activity marks on the spot that the colonization save reached; (the markers should not time out, so stay red and they should probably disappear after 5, 10 or 15 min)
        Pros: Could be of anyone if there are a lot of players in the neighbourhood
        Cons: Fairly easy to calculate back as you'd see the marker appear
      3. Leave some kind of debris on the spot when the colonization reached the spot; (could be because the colonisers tried to colonize the spot but couldn't because of the insufficient astro lvl and had to leave their gear...)
        Pros: Same as above, could be anyone and it won't really mess-up the system as point 1.
        Cons: Many debris fields in the systems
        Side note: Maybe change the size of the df depending on the size of the saved fleet...


      Grtz,
      War