Version 6.3.4

    • Version 6.3.4

      Hi,

      the public tests servers will be updated to version 6.3.4 today.


      Here the changelog:

      [Bugs] Logout and kick issues in galaxy view
      [Feature Request] Switch Highscore and Buddy buttons in top bar
      [Feature Request] Modify quantum gravity constant to respect lunar episodic graviton cycles
      [Polishing] Redesign of page: Notes
      [Polishing] Redesign of page: Options
      [Polishing] Redesign of page: Phalanx (scanning a planet layer)
      [Polishing] Redesign of page: Event info layer (after login)
      [Polishing] Redesign of page: Nickname change
      [Polishing] Redesign of page: Abandon/rename planet layer
      [Polishing] Redesign of page: Destroy missiles layer
      [Polishing] Redesign of page: Missile attacks layer
      [Polishing] Redesign of page: Jumpgate
      [Polishing] Redesign of page: Planet list
      [Polishing] Redesign of page: Account validation layer
      [Polishing] Redesign of page: Feedback layer (PTS)


      There have been some improvements in order to resolve the issue of the logouts and kicks while browsing galaxy view. In case you still face them, please let us know :)
      Many pages have got a redesign (you might not see any visual difference), if you realise that something does not work/look like in the previous versions, please let us know as well :D


      Greetings ;)

      The post was edited 4 times, last by Zinwerk ().

    • Hi!

      Today we updated all PTS with an update of 6.3.4, containing several fixed:


      • Fix for Honor Points in Highscore
      • Fix for feedback redirect
      • Fix for preferences not loading directly
      • Change cursor on hover on jumpgate ship numbers
      • Add click function to numbers on jumpgate
      • Move planetbar up 2 pixels
      • Fix for Mobile view and fleetsend
      • Fixes for dropdowns in preferences
      • Fix Phalanx layout issues on mobile view


      We also activated the Rewardsystem an all live testservers. So you can test the 7d rewards. If you realise that something does not work e.g. you don´t get the reward message, you face some display issues or you even don´t get any reward, please let us know :)

      LG
      Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
    • JoKy wrote:

      We also activated the Rewardsystem an all live testservers. So you can test the 7d rewards. If you realise that something does not work e.g. you don´t get the reward message, you face some display issues or you even don´t get any reward, please let us know :)

      LG
      The reward system was introduced with version 6.1. This is a server setting and needs to be activated to start working.

      The reward system is designed as Server configure (so only available when activated)

      After registration the user get rewards over 7 days. It´s no daily login, so you get the reward also if you login on e.g. day 7, then you will get 7 messages with all rewards. The reward is send out via in-game message, and is delivered when you login into your account. You have to manually grab the reward and is then added to your account. Those messages will stay 7 days. You can also access the rewards in the menu.


      Day 1: 15K metal 10k crystal

      Day 2: Item - Kraken Bronze

      Day 3: Trader - Metal

      Day 4: 15 Rocket launcher or 8 Light Fighter

      Day 5: Item - Newtron Bronze

      Day 6: Item - Detroid Bronze

      Day 7: 3 days „Commanding Staff“ (extends all running officers)

      Day one means minimal 24h of playing. The Script runs around 3:00. (Day 1 does not mean next day after I start playing, because it´s the day after)

      Also existing accounts get the rewards and the rewards stop with day 7.


      The reward system is accessible using the small icon near the overview button

    • Hi,

      the public test servers will be updated to the newest v6.3.4 today.


      This is the changelog:

      • [Bugs] Combat report displayed errors if user name consists only of numbers
      • [Bugs] Notes: white background page and impossibility to Save a note on mobile view
      • [Bugs] Possible to click on "Start with DM" for ships when shipyard was being upgraded
      • [Bugs] Space dock information table showed the same "% ships in the wreckage" for all levels
      • [Bugs] Galaxy: spy buttons do not become green if spy report available on IE
      • [Polishing] Galaxy: "S" (strong) filter has been renamed and adapted to "A" (active)
      • [Bugs] Planet list: placing of planet information does not change after having the fifth planet
      • [Polishing] Galaxy: letters from filter buttons are a bit misaligned on Firefox
      • [Bugs] Mobile view: impossible to abandon planets/moons
      • [Polishing] Rewards: header picture was the same as "Building" menu one


      Greetings ;)

      The post was edited 1 time, last by Zinwerk ().