Search Results

Search results 1-20 of 250.

  • The commander officer

    TGWo - - General

    Post

    by tutorial you can win 3 days of commander already. In my opinion your idea is impossible. As you said the more used function of commander is queue, so if you will give for free for any new planet, nobody will spend DM to buy it . And also to create a 24 hours option , don't seen a good idea for money, because a lot of player will use only 24 hours, so less money for GameForge. Thinking that with 5 euro you buy 60.000 DM = 6 times you can active commander , or that by phone with 3 euro you buy …

  • I don't know when was possible to buy officiers as items. But for sure actually is not possible. Officiers can be actived by menu Recruit Officiers s800-en.ogame.gameforge.com/game/index.php?page=premium Remember that this is a test server, and not a competion universe, so to buy DM it is not a good investment

  • Quote from ErikFyr: “I also question when it was possible to buy officers as items, I can't find a way to do this on the live servers ? ” LOL , it is true .......... don't exist officiers in items section

  • an Hardware problem is not possible to resolv from external, and then It should possible that go don't know what to manage. So don't sound for me a good idea that every body can manage server , better that do who has knowledge. But maybe you are not talking about this power, but about other that from your message is not clear. If you are talking about a backup, exist this possibility for your coma. Backup is at 8-16-24 , so it is possible to back to last backup. Theory exist also possibility to …

  • Are you trying to active an officer already in use ? Or to active a new officer ? Try to delete cache and/or test with external app deactived, and try again

  • Lobby feedback&questions

    TGWo - - Feedback & Discussions

    Post

    I didn't understand that you were talking about sitting. Yes sitter can play in same universe. In the rule there is wrote what action is possible in general for sitter and what is possible to do when you share IP (that in this case will be friend that play with his account and use also account in sitting).

  • Lobby feedback&questions

    TGWo - - Feedback & Discussions

    Post

    if you are talking about more universes, yes. If you are talking about more accounts in same universe, no. Rules don't permit multyaccount

  • Lobby feedback&questions

    TGWo - - Feedback & Discussions

    Post

    Quote from Crazy Pancake: “Once I'm "linked" into the lobby and log in, will it automatically open a tab for every game account I have and log in? ” after login at lobby, you will have a menu with list of your account. You will have to clic in Play to open your game account. So don't exist a function that automatically open all game accounts

  • Excuse me, but your idea, need a new topic . Here argument is Hyperspacetech increases Cargocapacity . Your idea is totaly different. PS: if could sound interesting idea of combine differents ships , at same time sound crazy that using 3 ships "don't stronge to attack" ,born a ship "stronge to attack" ; it is as to say that if i combine a car with a truck , will born a tank the logic should be at least that the new ship takes the main characteristic of each of the original ships, not that someth…

  • Some improvements

    TGWo - - Research

    Post

    The first word borning in my mind is "crazy idea" . The second is "you want that ogame become an other game". Quote from Bleu: “Gravitons level 2 and level 3 Gravitons level 2 could allow destroying 70% of defense structures and gravitons level 3 could allow destroying all defense structures and 70% of the fleet. This would make game more interesting, players could do more difficult researches and get more power. ” You didn't explain in that way a research, can be used to destroy something. Mayb…

  • I don't think that could exist someone that send 1 rip in mission moon destruction to win 2kk of debris (or also less for moon smaller). At unless you had in mind that the moon was born from a cr with 400 million debris (which currently count as 2 million), if it is destroyed it causes 400 million of debris to appear in space. About second part of idea, did you think about how other players could understand that a moon is occupied ? Also this idea, change completely game and need a balance

  • Jumpgates

    TGWo - - Alliance and Player Interaction

    Post

    So are you proposing that player A can start an attack from moon of player B ? or that player A move ships in moon of player B, and then player B can use ships of player A to attack ? (A and B are in same ally) This could sound interesting, but at same time change completely balance in game, and need to introduce cost in use of jumpgate that actually don't exist. I don't like idea that ou can move resource with jumpgate, because will become very easy to move resource ........... change completel…

  • Concept: PVE Mission + Extra new stuff

    TGWo - - General

    Post

    I like idea to insert in the game pve missions, and the concept of exp . But I like few the way you thought to implent it ........... if I didn't understood bad your examples, there isn't strategy to use, there isn't real difficult to do them, there isn't way for player to different from an other player by his skill ......... and maybe more important, seen an implementation for nerding extreme. For that I understood by your example, there isn't a big difference from actual expeditions, but with …

  • Quote from Minion: “old players know that after a few months the differences are not huge, but if as a new player after ten days of playing you see someone that has twenty times more ships than you, more planets, more mines, it removes all energy you have because you feel it's impossible to overcome that). ” you know hat this is at 99% effect of shop and not about Astrophysics. I put a question . If tomorrow instead to start with 1 planets and then +1 colonies about level of astrophysics (as now…

  • Excuse me, but don't sound a very good motivation to request a change "because I cannot use 100% speed in any galaxy". A change of this kind, where probe cannot attack , don't give problems, but with farm attack you will have double resources ...........

  • Your topic is borned as suggestion to change research , but at same time I see in it a discussion about idea of ogame. So (maybe i'm in error) , I decided to move your thread in an other section, to have a complete exchange of ideas about pro and con about to have 9 free colonies

  • Lobby feedback&questions

    TGWo - - Feedback & Discussions

    Post

    Quote from NoMoreAngel: “And what is the reason that you post this in the lobby feedback? This has no connection to the lobby. ” I think he wanted to say that he think that with lobby his accounts are not safe and that he could see all stolen. But i think this is not true: 1) a bruteforce attack to find your password is impossible , if you use password safe (and of course if you are using "stupid" password, also now you could lose all your accounts ........ and not so strange to find players tha…

  • Instead I think Astrophysics is one of better change in ogame. You have a more progressive development of account and you have to make more choices on what you should do before and after. Unlike before that the development was standard ......... you did all the colonies in a short time and only then did you think to do something else, the only strategy. I think the two big problems are: on one hand the shop made at the beginning of the universe and the other wanting everything immediately (which…

  • that is in part a problem of defender that don't check what happen in his system (moon cannot to be create in 2 seconds) , and in part a problem that don't exist a limit about use of dark matter. But in any case, for me you cannot put on an equal footing an attack done with that mode, which requires organization and time (because anyway an attack in the system in the universes x1 does not happen in 2 minutes ......... if then we talk about universes x3-x4-x6 ........ that's a problem for those w…

  • Quote from Minion: “And then the attacker just spend some dark matter to move next to you instantly and surprise! you have been hit. ” relocation is not instantly. You can see in galaxy map if someone is relocationing in your system. PS: I don't love relocation function, but this it is not argument of thread