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Search results 1-20 of 332.

  • Here you can post your feedback and questions for the lobby. For questions that could get solved by simply using the lobby when it's released on the testservers, please wait until that time and maybe test them before asking

  • Lobby coming to the test servers

    NoMoreAngel - - OGame

    Post

    FAQ- Lobby What is the Lobby? The Lobby is our new account management front end. Simple as that! Naming and wording - Game accounts: Until now we called your game round ‘accounts’, but from now on we clarify that by calling them Game accounts. That way it is more distinct and helps to differentiate between your Game accounts and your Lobby account. - Lobby account: The Lobby account is your main account to log in into the Lobby and from there into all your Game accounts. So keep your Lobby accou…

  • Wizard Uni

    NoMoreAngel - - DE - German

    Post

    Du musst die Tools schon selbst entwickeln bzw Teil eines der Entwicklerteams der Tools sein um welche testen zu können.

  • Wizard Uni

    NoMoreAngel - - DE - German

    Post

    Indem man Tools für OGame entwickelt und nett fragt ob man sie dort testen darf.

  • Wizard Uni

    NoMoreAngel - - DE - German

    Post

    Weil das Uni nur für Toolentwickler ist und einen Zugangsschutz hat.

  • Lobby coming to the test servers

    NoMoreAngel - - OGame

    Post

    Hello! Next Wednesday, 21st of February, the first version of the Lobby will be implemented in the Public Test Server. We would apreciate if you could join the test phase and provide as much feedback as you can. To create an account in the Public Test servers, click here. Notes: - With this version, we will introduce as well the Facebook login, meaning, players will be able to register in the Lobby through Facebook. - Since the first version of the Lobby does not have an option to merge within t…

  • How to read API codes

    NoMoreAngel - - OGame API

    Post

    No idea then, @Shole do you know if the API-Keys are still valid?

  • How to read API codes

    NoMoreAngel - - OGame API

    Post

    Quote from j0rt3g4: “I have one question: I've created a account in the universe 801 (bermuda). and tried this: https://s801-en.ogame.gameforge.com/api/v1/combat/report?api_key=XXXXXXXXXXXXXXXXXXXX&cr-en-801-683bf89c6b044838c29391d0984e8fb2eb8aae8d and I still got 4001. What else should I do to make this api key to work! hahaha ” s801-en.ogame.gameforge.com/ap…8c29391d0984e8fb2eb8aae8d your request would need to look like that, the "cr-en-801" part is not needed in the last section

  • bashing limits

    NoMoreAngel - - Fleet, Defense and Combats

    Post

    @ManSizedRooster that is not going to happen. You maybe have heard about the "Bash-Warning" Feature, which is currently not active. Due to this the Bashing Rules already got changed and should be the same for every community now. MDs and destroyed fleets count towards bashing, battleoutcome doesn't matter. They won't change it again, so seperating MDs and normal Attacks isn't going to happen, no need to suggest it on your local board as community only rule

  • How to read API codes

    NoMoreAngel - - OGame API

    Post

    @Shole is the responsible person for that.

  • Full URLs to retrieve the API: CR: Source Code (1 line) SR: Source Code (1 line) RR: Source Code (1 line) MR: Source Code (1 line) You get the servernumber and community from the first part of the API-ID, the second part of the API-ID, the ID itself, is always 20 chars in hexadecimal. In addition we also have the statistics API: Source Code (1 line) The startdate needs to be in this format: YYYY-MM-DD and the max delta is 50.

  • Yes, add the economy, research and military scorepoints up, then substract the sum from the score from "total". Then you have the defence points.

  • Defence is counted 100% in eco an military, so if you add eco, research and mil up, then substract the total points you will get the defence points of an account

  • I would try writing the pressdepartment if you can use those. Nobody else can really give you an answer on it because it's legal stuff. Press-email: gameforge@visibilitycommunications.com

  • Thanks for reporting. The bug is fixed on normal gameservers in the 6.6.1-pl1. The testservers didn't get this version for some reason and therefore it is still broken here. When we get the next game version this will fixed.

  • @GeneralAnasazi with one of the new updates it now stoped working in tampermonkey in firefox

  • Version 6.6.1

    NoMoreAngel - - Test Server

    Post

    Dear Players, on Monday, December 11th, we will update the testservers to Version 6.6.1. Changelog for this version: Game [Bugfix] Sending a slow attack first and a faster attack in second place now doesn't bug the bashing notification. Both attacks will count towards bashing in the notification system. [Bugfix] 100% moon destuction now works as intended. [Bugfix] Production Boosters (Items) don't show an energy bonus anymore in the ressource settings. [Bugfix] Special characters can't be entere…

  • Bug name alliance

    NoMoreAngel - - Bug Reporting

    Post

    The bug will be fixed in the next version. Those normally special characters then get replaced by spaces.

  • AntiGameOrigin

    NoMoreAngel - - AntiGameOrigin

    Post

    Couldn't you just use the "fixed" version for now on FF and then at a later day upload the completly rewritten version? That would be the best way for everyone that uses FF.

  • It is known as bug since July, no idea when it will be fixed.