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  • Quote from Ic4ro: “I don't think it's an acceptable option.Many people play different devices throughout the day, for example I change from the PC at home to the cell phone, to the work PC, and to the cell phone again.It would be very tedious to have to request a code so many times a day. ” That’s not actually a problem for an authenticator. As it will only be requested for new devices

  • Love it! I also created a thread about using an Authenticator in the past. Hope we are lucky!

  • Quote from jerome020040: “for that people with just use dm the already do it and 'll keep on it ” clicking takes time. And lets do the best scenario 9999 xx ships every 2 seconds Now let’s say I can do LF in milliseconds... that when things get worse. Do not think I do not like your idea, I do like it. But seeing your idea together with the others as removing the 9999 ships amounts per block make noise in my head

  • I like your idea. But I think the purpose of this is to not generate tons of ships/defenses when an attack is about to come.

  • The legend says that game artists based on @Valent

  • Part time universe

    Charlie - - Suggestions

    Post

    There is no excuse in OGame. If an alliance of 82 years olds grandparents can play in OGame Argentina (Search for PAMI alliance) you can definitely do it!

  • ISS Share - ACS Sharing Tool

    Charlie - - New Tools

    Post

    Looks really good! There was an old site before OGame Redesign which had four share types. I think that with that two options is more than enough, and the fact of adding fuel cost is also nice. Congratz @ofkologlu! P.S: Let me know if you need help with translations, .AR, .ES and .MX gonna love it!

  • Is a valid point. I was thinking of a way to let the game help you to see how you enemies/allies are built

  • I like it too! But I would like to make it even better! What about displaying a color if the player is a super fleet guy or if if only go for mines or a mix? Like... red ferraris for ships based green for big miners orange for mix/more balanced

  • @Thomas The work around is to go planet after planet to the resources production page. I faced that in thr past, but in my case was another extension which was making noise

  • CARGO SHIPS

    Charlie - - Suggestions

    Post

    Hi T1T4N, Thanks for publishing your idea and also providing a translation of it So if I understand correctly, this ships or research would increase the storage size... but at what price? Should be like a middle point between a DeathStar and a Large Cargo? (I do agree with 100k, maybe a little bit more) What do you think it's better in order to have this? Sacrifice Ship Speed or Deuterium Consumption? Thanks for your feedback!

  • I agree regarding .crx (It's just a special ZIP file with a .crx suffix) by "special" means it has an extra header added. Assuming something similar happens for Firefox (.xpi)... there is no point in not allowing it

  • Agree. This was going to be a problem, especially in .FR What about > 1 month inactive accounts with low points dissapear? How many accounts are we talking about and how many are we looking forward to remove?

  • topraider slow + errors

    Charlie - - Bugs & Questions

    Post

    Sadly true. I was not even able to reach him when I found a bug for duplicating battles, hope he is find and just with a lot of work.

  • Sugestie

    Charlie - - Suggestions

    Post

    Translated to English: Quote: “Expedition Ship: For many years, people have been discovering new corners of the universe, it has not happened that the expeditions shipped were attacked and did not return. But now that we have such a great knowledge, we can go everywhere. 1) production costs: (250 thousand metal / 35 crystal crystal / 50 x dedeuter) 2) Structural points (285 ths) 3) Coating (1000) 4) Attack power (300) 5) speed (67.5 ths) 6) load capacity (70 thousand) 7) fast acts against Little…

  • Agree, it´s a nice addition. Maybe this can help you in the meantime CerealOgameStats

  • Features on the message page

    Charlie - - Suggestions

    Post

    What do you think about this approach @RiV- regarding enabling and disabling features used in OGame UI++? Google Chrome extension : OGame UI++ Example: i.imgur.com/xP2O3Dh.png and you can just literally click on any of that images to enable/disable any feature Now, I think that for AGO any app can produce problems, as AGO tries to cover everything. So there can be tons of conflicts with other extensions. To be completely honest with you, I'm not a big fan of AGO, but I know it's a really useful …

  • Add refresh time

    Charlie - - Suggestions

    Post

    @Warsaalk it's your turn to be a hero

  • Add refresh time

    Charlie - - Suggestions

    Post

    Hi @vld Now I do really understand you and agree with your idea. I'm not a big fan of AGO, but that tactic I have used to in order to make attackers feel I'm offline and boom Let's make it real

  • Add refresh time

    Charlie - - Suggestions

    Post

    Hi @vld Thanks for sharing your idea. But before, I want to completely understand the benefits or outcomes you are expecting. - Why would it be useful? - What's the impact for the players after adding this feature? - Would it also be useful to display when does the server 'resets'?