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headline says it already. i suggest to half the flight time between buddies or alliance members. it helps with trading aswell as moonshots(lower chance to get df stolen) not sure about acs defend. might be a bit over the top to half the flighttime for that aswell. on the other hand you can always slow your attacks as defender except if its an interception. mb 75% for acs defend and sending recs to an ally df
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players who introduce new players to the game and convince them to stay for a longer period(mb 4 weeks and up) or help them archive certain point thresholds should be rewarded generously. there shouldnt be a cap like it is now or in the idea. if ppl are willing to help 10 and more players through the early stages they should be rewarded for that and not for 5 of them. the rewards dont have to be limited to dm features. there could be additional milestones like permanent increase of production. f…
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players who introduce new players to the game and convince them to stay for a longer period(mb 4 weeks and up) or help them archive certain point thresholds should be rewarded generously. there shouldnt be a cap like it is now or in the idea. if ppl are willing to help 10 and more players through the early stages they should be rewarded for that and not for 5 of them. the rewards dont have to be limited to dm features. there could be additional milestones like permanent increase of production. f…
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Return of a fleet 15.10.2015 00:03:42 From: Fleet Command Your fleet is returning from planet Surprismo [1:168:17] to planet Homeworld [1:165:10]. The fleet doesn`t deliver goods. Report from Surprismo 15.10.2015 00:03:41 From: Fleet Command A quick investigation of the planet has unfortunately brought no results and thus, our fleet is making the return journey. We should however try again one more time. one of my fleets was also stuck for the whole day. 00:03:41 might ve been the servertime i l…
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if all the ppl were against filters in general i think we wouldve seen alot more threads before v6 because the commander already had a filter most of the complaints aim towards the number of categories and all the sub folders - i think they overdid it here and there. the old commander message filter was enough imo. optimal would be system where you could customize your folders. espionage reports with >10kk df? put them automaticly in my "good targets" folder big crs? "hof" folder it is espionage…
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well ofc the colors should be disabled per default but i would be cool if you could chose different colors for different values. for example if you think 20k def is too much you want the number to be red or if there are 10kk of ressources its marked green or highlighted in any way - mb a different frame or border. i agree tho that it shouldnt be too colorful especially not per default. loot: as i said give out the summ of ressources you can raid. on a planet with 50k met 50k crys it would be 50k…
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counter-espionage is still shown in the full report and i dont really see how the number helps new players or any players for that matter (Hidden Content) i think you missread my idea about showing the ressources as summ - bc as far as i remember there wasnt a version where you could mouseover and see the combination, it was just the summ itself if the line about loot stays then replace the percentage with the actual number of ressources you can obtain. or even better show us how many sc or lg w…
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link i would like something like that for the short version. at the moment the short version feels too big "From: Fleet Command Your espionage report shows abnormalities in the atmosphere of the planet which suggests activity within the last 15 minutes." replace that with "activity:15min/30min/none" ----- it should be enough to display the summ of ressources and the combination is shown via mouseover ---- Loot: 50%Chance of counter-espionage: 0% there is no need for showing us the counter espion…