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Dear players, The rest of the communities will follow next week! Here's the update schedule to v6.0.5: - Monday the 12th: AR, BA, BR, CZ, DK, GR, HU, IT, JP, MX, NL, NO, RO, RU, SE, SI, SK, TW, US - Tuesday the 13th: ES, HR, PL, TR - Wednesday the 14th: DE, EN, FR All universes will get v6.0.5 (read Changelog here). You can test this Version already in Bermuda. For feedback please use the OGame 6.0 - Feedback Area! Please note! There will be problems with still not updated Add-ons, like AntiGame…
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Today we had the following updates: 6.0.5 Changelog (for Bermuda, test server 680 and 690 and all live servers with v6.0) - [Bugs] Empire: research upgrading /queued levels not displayed - [Bugs] Detailed combat report: pictures of repaired defenses were always displayed - [Bugs] Removed incorrect display of repaired defense (repaired with premium) - [Bugs] Add player coords to name, fix attack link in defender spy report - [Bugs] Return info on detailed spy report when being spied on - [Polishi…
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Dear players, The following communities have been updated today: AR, BR, JP, MX, NO, RO, SE, SI, SK, TW, BA, US Looks good for now. We'll keep you up to date. Your OGame.Origin Team
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Dear players, It's getting hot in here! Version 6.0 is ready to bring it to the communities step by step. We want to inform you that - on Wednesday the 7th of October the following communities will get the update: AR, BR, JP, MX, NO, RO, SE, SI, SK, TW, BA - On Thursday the 8th of October CZ, DK, GR, HU, IT, NL, PT, RU, US will get the update as well. As you can see our not all communities are already listed. We still don't know when the remaining communities will get the update. But be sure, we…
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Merger
PostHello Optimus Prime, What community are you talking about? Merges will come for sure in the future. But priority has v6 for now.
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Th following updates will be online soon: 6.0.4 Changelog (for Bermuda, 680 and 690) - Some fixes in backend - Fix typo when mapping combat reports to external API - Fix for notice and message counter reset - Performance upgrade 6.1.0-alpha4 Changelog (for Origin Test Server) - Include of all Fixes and Changes from 6.0.4 - Fix Techinfo to only show base values
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Tomorrow we'll get the following updates: 6.0.3 Changelog (for Bermuda, 680 and 690) - Small fix in CSS for Chatbar - Remove strange cache control stuff - Remember state of the chatbar - Fix for nightly cron deleting event planets - Daily cron cleanups and fixes - Correctly mark event planets for deletion - Fix for counter not updating correctly - Fix for notices in the API - Reactivate Memcache for message counter* *For "Reactivate Memcache for message counter", this might cause some problems w…
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Today we had the following updates: 6.0.2 Changelog (for Bermuda, 680 and 690) - Fix for sending messages to empty ranks - Add moon data to Combat API - Fix for Combat Reports where defender is Space (Destroyed planets) - Activate cronjob to reimburse dens at 12:05 on every Thursday - Fix deletion of messages - Disable Mobile Notifications to test for lag causes 6.1.0-alpha2 Changelog (for Origin Test Server) - Fix for mobile moon missile attacks going to planet - Fix thousands seperator in hono…
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Dear players, After Version 6 reached the new live test server (Bermuda) we received around 600 feedbacks via the in game feedback system and got also that many bug reports, polishing hints and feature requests depending on your needs. We observed all those reports; fixed all those sneaky bugs and we are really thankful for your help. Therefore we also implemented several ideas from players to adjust the new version and make the game better. Don't be afraid of the new design of the message syste…
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Dear players, Since yesterday there are new versions online as followed: 6.0.1 Changelog (for Bermuda, 680 and 690 and OGame.PL v6 servers): - Fix for not showing alliance name in combat report API - Fix for Alliance page being strange and Coordinate sorting in Member list. - Add Honor points to API - Fix for Alliance Rank Messages - Founders see all Alliance messages 6.1.0-alpha1 Changelog (for Origin Test Server): - Add left menu options to planet and moon tooltips (user idea) - Add coordinate…
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New OGame Trailer
PostDear players, Today Gameforge published the new OGame Trailer on Facebook already. Have a look and enjoy it: youtube.com/watch?v=Pb6Pgoxajqg You like it? Your OGame.Origin Team
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Today Bermuda and Origin Test Server has been updated to: OGame 6.0.0-RC9 - Message counter fix for shared combat reports - Generic Message counter fixes - Removed obsolete tables from old message system - Fix for debris collecting without commander in mobile view - Fix Message buttons not working on mobile and with disabled chat bar. - Fix for message writing when no chatbar enabled - Fix for always showing values in Spy reports - DE: Powering Plasma-Fusion-Barbecue grill. Charge time 1 month. …
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Today Bermuda and Origin Test Server has been updated to: OGame 6.0.0-RC7 - Fixes for Message Reporting - Fix for NaN in Galaxy view - Fixed commenting in mobile and new window combat reports - Enlarge Button Subtexts for Tabs in long languages - Add TechId in Missile Attack messages CSS classes - Launched new Spy Probe codename "2-Regayov" towards positions 5,6,7 and 8. - Re- expose position in Links - Add Attack Button to Missile Attacks - Add option to disable lower chatbar (Work in Progress)…
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Today Bermuda and Origin Test Server has been updated to: OGame 6.0.0-RC6 - Database fix for reporting messages in Backend - Occurrences of notices in Buddylist fixed - Change buttons in mobile view - Tweaked Mobile Backend - Optimized possibility to report Alliance Applications - Registration changes for Mobile Backend - Internally changed X-9 and X-10 Ship Names to K9 and Kit10. - Turn off Economy messages by default (Building + Research) - Added reporting to Buddy requests - Remove Patchnotes…
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Today Bermuda and Origin Test Server has been updated to: OGame 6.0.0-RC5 - Fix for Espionage Report not showing fleet failed message - Fix for IE JavaScript that broke Galaxy View - Fix for IE JS Bug that broke countdowns - More dots in short Espionage reports - Fix for Buddy point exchange - Add Fadebox, update BPPs after conversion - Due to decisions by the OGame Astronomical Union, Planets at position 15 are not planets anymore. - Only show remove buddy link when player is buddy in chat - Fi…
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Today Bermuda and Origin Test Server has been updated to: OGame 6.0.0-RC4 - Fixes to Scrollbars and Chat flickering - Fix for Item Line breaking in Messages - Reformat spy report numbers - Fix for JavaScript ACS - Fix for Alliance combat report sharing and comments - Add comments below messages - Fix for Espionage Reports overlay being too long - Switch comments from HTTP to Ajax, add Success and Error message - Automatically add comment to start of list, update Comment count - Possible Fix for …
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Today Bermuda and Origin Test Server has been updated to: OGame 6.0.0-RC2 - Fix for showing defense instead of fleet in Report - Remove requirement to favorite messages before sharing - Fix for Spy reports not showing details when shared - Fixes for pagination & message display - Finalize spy report API output - Removed air condition units from bombers to make them lighter. After all, space is cold enough as it is already. - Add Recycle Reports to API - Add option to harvest button to combat rep…
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Update v6.0.0 alpha21
ButtonDan - - Test Server
PostThe Origin Test Server got the same update today: Quote from Valent: “Today release candidate 1 on Bermuda Universe: OGame 6.0.0-rc1 - Add scrollbars in chats - New Message counter alignment fix - Updated scrollbar library - Remove alliance restriction on sharing messages - Fix overlay for favoriting before sharing - Fix Abort button in favoriting overlay - Expose shared user to messages, display who shared a message in new shared Report tabs - Fix shared spy reports to be seen by shared users a…