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Download Tampermonkey here: addons.mozilla.org/en-US/firefox/addon/tampermonkey/
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piink said they plan on doing it, but can't currently give a date, but when we have a date then it will be announced to the community About still having bugs in the game, I can tell from my lessons in Software Development that it just happens, it's not ideal that it should happen but in reality it just happens but then it means we still have developers on OGame that are doing something
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Documentation
PostIf you want you can make suggestions to what changes to make in the text here: Tutorial 05: Ships Then I can get the OGame Wiki page updated
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I think it's a good idea, and I can see that it's possible in the future Have you read the latest newsletter from OGame at ORG or US ? There is mentioned a merchandise store where you can buy all kinds of things, it's soon coming and you can contribute to the newsletter and get a reward for it, they also said that sometime the reward could be some kind of merchandise
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I think it's best to talk about it with your admins at .ORG, but 3-2-1 trade rates exist in many other communities so I don't think it will be changed
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It looks nice, I think it could be great to have the source code but you don't have to share it publicly if you don't want to
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Empty Cargobays
PostI'm able to reproduce it at the DK server in Mizar, in Google Chrome Version 61.0.3163.79 (Officiel version) (64-bit). What I did was choosing a Small Cargo and then changed the target to an inactive player, the whole time the cargo space showed NaN board.origin.ogame.gameforge.c…7e3d498b30049092611658bb6
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It's an interesting idea to have bots in the universe that could grow themselves, it could be fun for some players to ACS attack them or something and gain some profit. A lot of thought can be put into how they will grow, how much should you profit from them, will they have fleet. I just think that if they attack people then it could be problematic