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  • Guide 07: Handels Guide

    ErikFyr - - Wiki

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    Moved to Wiki area

  • Guide 08: Aktivitets Guide

    ErikFyr - - Wiki

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    Moved to Wiki area

  • Guide 09: AKS Avanceret

    ErikFyr - - Wiki

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    Moved to Wiki area

  • Bring back the power of moons

    ErikFyr - - Suggestions

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    Quote from JoKy: “I also can think of a change of the moon destroy %. The formula for both values can be adjust depending on the speedfactor. Which makes it harder to burst a moon and you need more tries to do so. What about that idea? ” That can be a good idea too, if moons are too easy to destroy then something can be added to the formula to make it harder There will be players who will like the idea and some will dislike it, but I hope more people will like it, destroying a moon will be more …

  • Hmm I think destroyed points should only be added if a player gets his fleet destroyed by another player in battle, not because he losses it in a attempt to destroy a moon because of how OGame works

  • Bring back the power of moons

    ErikFyr - - Suggestions

    Post

    It sounds like a good idea to make moons more safe, but I think it should only apply to speed universes because in 1x speed universes, they are slow enough As JoKy said, 50 % slower sounds like a good idea in speed universes

  • Quote from Safira: “For build the colony ship you need Shipyard 4 and Impulse Drive 3. ” Edit to: To build the colony ship you need Shipyard lv 4 and Impulse Drive lv 3.

  • Yes I can understand it will require some more things to store if this will be implemented, for those who buy officers it would be good because they don't waste officers time if they go in vacation mode to take a break from OGame It could also result in less people buying officers if they are abusive with vacation mode and can have officers activated for a longer time. So for GF it's a bad idea but it benefits the players, it might not be needed so I'm okay with a no, it's just an idea so far

  • Hey I got this suggestion from a player about setting officers on pause while being in vacation mode, you are not playing while you are in vacation mode so I think it's a good idea What do you think about it ?

  • Tutorial Task 5 Bug

    ErikFyr - - Archive

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    Quote from Thundersheep: “Yeah i saw that one coming along as well. Did you try to reproduce it? It's the one from .us right? ” Its the one from US, but I didn't try to reproduce it Quote from Shole: “Investigated He needs to refresh page when he gets accepted into alliance. ” Thank you Shole, I will tell him

  • Tutorial Task 5 Bug

    ErikFyr - - Archive

    Post

    When does the bug appear?: When joining an alliance and being kicked out of it Detailed description of the problem: For the 5th task in the tutorial you are supposed to join an alliance with at least 3 members. He asked to join an alliance of 9 members and got accepted, they gave him 13 seconds and kicked him out. The task didn't complete and he didn't receive the 3500 DM Looks like a bug board.origin.ogame.gameforge.c…be787d71d09d7ce5bb25eb4ee board.origin.ogame.gameforge.c…be787d71d09d7ce5bb25…

  • Could be a good idea I have a suggestion for how it could work, an item could be reserved for swapping to a player by a player, the swap will complete when the other player sends an item in return. This will make swapping fair and cheating free if it's done right

  • Thank you JoKy, I hope it will help solve the problem

  • tool helper firefox

    ErikFyr - - Questions & Answers

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    You can use all these tolerated tools for retro server Ogame Retro Universe - Tolerated Addons, Tools, Scripts & Skins Links to the tools might not work but we will update it soon, you should be able to find them in the Official Tolerated Tools, Addons & Scripts section too

  • Can be added to the tutorial maybe Defense menu: board.origin.ogame.gameforge.c…be787d71d09d7ce5bb25eb4ee

  • Thought maybe these 2 pictures could be added somewhere in the tutorial Ressource buildings menu: board.origin.ogame.gameforge.c…be787d71d09d7ce5bb25eb4ee Facility buildings menu: board.origin.ogame.gameforge.c…be787d71d09d7ce5bb25eb4ee

  • New messages counter

    ErikFyr - - Bug Reporting

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    Thank you JoKy

  • New messages counter

    ErikFyr - - Bug Reporting

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    Looks like the bug is caused by alliance rights, when someone has rights to answer alliance applications but is not able to see them

  • New messages counter

    ErikFyr - - Bug Reporting

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    @JoKy It can be something with that but I don't know @GameMaster Thank you for the solution, looks like there is a bug with it that needs solving

  • New messages counter

    ErikFyr - - Bug Reporting

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    The only information I got about it was that it happened for one player after he joined a alliance, I also heard from a SGO that strangely the issue disappeared for him after he tried another browser but cache and cookies cleaning failed, but that's not a guaranteed solution For another user that solution didn't work