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about gravitation, already gameforge have received a lot of ideas, so probably don't need other idea, or probably your idea is not new (more or less 2 years ago there was a specific contest from GameForge to have ideas about it .......... and there was a poll). In specific with your idea, personally i don't like your use of gravitation ........... increase shield and speed of rip change balance with other ships and defences; already rip is very stronge, to increase his military position don't so…
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Night Auctioneer
Postyes, your observation is correct . Exist hours with few players or nobody online same in day that in night. For this motive, I prefer my idea to change totally as work Auctioneer , and to introduce a link wih number of online players , or by statistic, or live. If this change it is not possible, maybe an other direct could be to introduce 3-4 hour bands during which auctions are active, within 24 hours; Which would mean not to add 24/7 operation, but that the auctions (excluded events) for examp…
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the solution is don't break the rule. In any case normally punishement is progressive, so in rare case start permanent ban at first break of rules. So if an account for example has already break rules 3-4 times, why this player should have still possibility to play ? Your idea of remove fleets, don't sound a rule equal for everybody ......... maybe for exaple a player is miner and use pushing and has only cargos , while an other is crasher and has a lot of ships ........ so for first lose ships …
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this idea sound interesting for me. Maybe could also to be an algorithm for what any time this bot's planet receive an attack and attacker win, planet increase production of defence (no always same level) ........... so that attackers have really to think how to attack, not to do something similar to attack an inative. Algorithm could also to think in consideration point of last attacker to decide how increase defence. And maybe, if exist this algorithm will be possible to remove limit of point …
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Quote from Molle: “But I won't just be able to sell the resource for just another kind of resource, I could also claim some DM for it (rates will be for GF to determine, but I'm thinking along the lines of 1 mil metal OR 0.5 mil crystal OR 0.25 mil deut for 1.000 DM). This way players who are less fortunate can still earn some officers. And GF are not missing out on any income as someone else has already payed for the DM. ” I'm not sure that this idea is good, because could start a new kind of m…
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Using Dark Matter
Postthe different is that purchased DM prevent delete of account for inactivity. So no possible that DM found in spedition are equal at DM purchased And no motives because found DM should prevent account from deleting (prevent deleting it is a way for no restore DM or money) Quote from Molle: “I'm not quite sure what you are trying to tell me. But sounds to me like you are trying to tell me that ONE thing has different properties, depending on what suits GF... That is just not how things work! If I …
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Dark Matter LogBook
PostQuote from Molle: “Dark Matter obtained and spend at the account (regardless if account change owner) ” This is impossible, there is a violation of privacy . Maybe your idea could change in show log of last 7 days. The hystory of months, years what usefulness, I would challenge someone to check. PS: please don't use your post to "spam" other thread Quote from Molle: “How can it be a violation of privacy? If I have exchanged one account for another, I own that account. That means I have the right…
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Balance for ship
PostYou can write to me in italian if you want (I'm italian). Usually it is not correct to decide balance of ship using one type vs an other one type. Any ships have different qualities versus defence or ships ............. a nice combination it is need to find time by time to attack.
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Night Auctioneer
PostPlease, there is not need to push a message only to ask at other users to write their opinions. And please when you reply, always explain your opinion, not say only "I like, I don't like" (or things similar). My opinion is that a fixed 24/7 Auctioneer is not correct, because in that way there will be players that need to spend a lot to win item X and other players hat spend minus minus to have same item X (only because someone play when is online many players, and other when could be only nobody…
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Sound interesting idea of deltaT to change something to be more sure to share report with right player and to have a confirmation of send. And I like propose of Molle to insert a live search of nick matching what are you writing .......... in this way you will be helped to find right player. Nice also idea of different colours
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Dark Matter LogBook
PostQuote from Molle: “Dark Matter obtained and spend at the account (regardless if account change owner) ” This is impossible, there is a violation of privacy . Maybe your idea could change in show log of last 7 days. The hystory of months, years what usefulness, I would challenge someone to check. PS: please don't use your post to "spam" other thread
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Using Dark Matter
Postthe different is that purchased DM prevent delete of account for inactivity. So no possible that DM found in spedition are equal at DM purchased And no motives because found DM should prevent account from deleting (prevent deleting it is a way for no restore DM or money)
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Night Auctioneer
PostQuote from Néné: “Question, why the bids are closed at night? Auctioneer would he be a state employee? Why not to leave them 24h/24 ? Thus on OGame.fr we've players of all the continents also playing at night for Europe. ” I think idea behind this decision is that in the night there are online less players that during day, so it will be easier to win something spending few. maybe a solution could be: to use statistic of last week hour for hour, day for day, to use for next week. Decide hour for …
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Are you proposing that with level 10 you can storage 2560 antibalistic ? In this way ,becoming impossible to destroy a bunker. You have to remember that this game will continue to exist and in any universe will be activity if players will be active and move ships. Bunker and turtle is a kind of game that don't give nothing at economy of universe .......... it is more or less as play alone. So also if i'm contrary to the sneaky attacks, I am totally unhappy with the changes just to protect a game…
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A point that you didn't explain is about falange of sensor. At the moment galaxy permit to use falange only over planets in position 1-15 ......... if will be a planet in position 16, will be possible to falange ? A problem that i see in this idea, is about the possibility that you are introducing a new way to left ships in planet (no need to do fleetsave) because will be very hard to could attack this planet. (Hidden Content)
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As Greius say, this idea sound useless, but at same time I can say that could introduce a little new variety that at some players could like. It don't seen complicated to implement (exentially need only work of graphic department), so no special motive to refuse ......... of course it is not urgent. I remember also that first version of this idea asked also to introduce a little effect in production of resorces linked with what kind of image you find ........... for example a +1% metal productio…
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If you are proposing a warning message in game (in last 5 days), then this is useless, because in order to read it, the user should log in to the account, but if he will log in automatically, reset inactivity downtime. Instead could be useful to receive an email that notifies you that after x days, the account will be deleted. But I'm not sure if it is already so.
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New Global Universe
PostSome questions: 1) Is it automatic this moving of account, or player must decide if stay or move ? 2) Do you propose moving of account, live (in any moment, account could moved) or more similar at fusion (all account that is selected to be moved, will be moved in a special period) ? 3) What happen at account in "exodus" universe ? Account continue to play, or is blocked, or is directly deleted ? 4) What will be language of this new universe ? A global language in english, or gameforge should cre…