Search Results
Search results 201-220 of 226.
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
I don't like it because it costs much more than gauss, and gives little. It can't destroy anything stronger than cruiser in a single hit (just like gauss). As for deathstars, plasma is much stronger because deathstars don't have rf against it. So, when fighting regular fleets, I'd rather have 2 gauss than 1 Corrosive cannon. When fighting deathstars, I'd rather have 1 plasma than 2 Corrosive cannons. Anyway, I think that gap between gauss and plasma is a smaller problem compared to a gap between…
-
I don't like it because it costs much more than gauss, and gives little. It can't destroy anything stronger than cruiser in a single hit (just like gauss). As for deathstars, plasma is much stronger because deathstars don't have rf against it. So, when fighting regular fleets, I'd rather have 2 gauss than 1 Corrosive cannon. When fighting deathstars, I'd rather have 1 plasma than 2 Corrosive cannons. Anyway, I think that gap between gauss and plasma is a smaller problem compared to a gap between…
-
Quote from sirEdward: “... I recommend to you all, representants of each country, make a poll for your players. How exactly they want to have the unis merged in your country - don't leave it on GF. Make your own choice in you country. And, after the time will come and GF will provide us with the exact date of uni fusion, you will tell them how you want it...” That would be great. I was wondering when something like that will happen in my community. Being just a regular player, I didn't want to s…
-
I'm glad that defender's fleet didn't escape. I guess we can stop with "cripple the turtles" ideas now...
-
I'd like to post this short CR, just so people who didn't experience a fight could see how it looks like in a new version. I'm omitting the attacker's nickname. If this is wrong, please move/delete my post. attacker from attacking planet [X:XXX:X] Dishonourable fight (-2) vs marv from marvinia [X:XXX:X] Honourable fight (+1) Ships/Defence: 9 Ships/Defence: 5 Lost units: 4.000 Lost units: 10.000 Weapons: 0% Weapons: 10% Shields: 0% Shields: 0% Armour: 20% Armour: 0% Tactical retreat 1 : 42.000 Th…
-
Fight system
PostWell it says here: Public Test Server - New Noob Protection That a player can steal 75% ress if he has enough honour points. I guess someone attacked a higher ranking player, earned some honour points, then attacked you and stole 75% of you ress?
-
Ogame.ba and Ogame.com.hr.
-
Buildings update
PostQuote from sirEdward: “marv: i don't think, that removing any building from ogame is the best idea We should bring more of them, not remove - even if they are without purpose. ” I agree. Especially since kwinse mentioned that he managed to use it as it is. (Graviton research maybe?) Quote from sirEdward: “ For your suggestion: 1. Maybe those more aliance players to defend with each level of this building (only one player can defend you??? what about ali defend - there could be more players) coul…
-
Buildings update
PostI don't want to argue wether Fusion Reactor should be changed or not, but formula for deut consumption in Fusion Reactor is: 10 * lvl * 1,1 ^ lvl . Therefore, it's equally effective on all positions. As Taro pointed out, deut production is another thing. As for Alliance Depot, it really should have a stronger role in gameplay. A few things that crossed my mind: 1. Make it necessary for ACS defend missions. For example, lvl 1 allows one player to defend you, lvl 2 two players etc. Or maybe even r…
-
Defence Statistics
PostI don't like this idea, because I believe that every player who wants to become a turtle has to lay low and try to stay unnoticed as long as he can. With defence statistics it would be impossible. You can move and hide your fleet, but you can't hide your defence.