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Search results 101-120 of 179.

  • Situation: You got a moon and you started to build its basic economy. You leave there a big amount of resources to build or just to prepare for FS to fly with it. For any case, you must to go away (Afk) and after you get back, all your ships are gone. But the resources are still there, attacker is flying with multi wave attack. Next waves contains transports, so you will lose even the resources for sure. You have just a little time for they arrive. You will build the shipyard on lvl 1 and put th…

  • Discussion about merging universes

    sirEdward - - Spam

    Post

    Gentlemens No relevant informations from GF to give > bad User gets info like "coming soon" > bad GF announced the uni merging some year back and even then, they announced it unclearly like now. Maybe they should keep it as surprise as acting like this GF, next time do the process transparent for users to avoid those responses, even you need advertisemnt for "future plans", so people will not leave your game immediately.

  • Hodycall: Bring some mikro-economy system to existing macro-economy system could be dangerously thin ice, in determining in-game impact point of view. Vassalage system is a interesting idea, however futher study (at least how can it be misused) would be necessary. For me, as revolting subject :), there should be definitely an option to produce some ultra low amounts of DM and either an option to trade it with your companions (of course with some safe check function - so you can't misuse it).

  • DirdamLaer: I mean, if you like the core idea of alliance manager expansion (exclude the content). About that, if you want to see where is my fleet or not, is just a example what is in database stored > therefore you can see it if you have the rights. For my self is more than sufficient to see how many ships my member has (only for knowledge if he/she is able to go with me into raid action).

  • DirdamLaer: Why hard to implement ? All informations are in database .. Where are you, what are you doing, how many ships have you... just to connect it with alliance manager as query command Btw, do you like this idea ?

  • I have noticed and mentioned already in my recension, that the alliance (alli.) manager is place with only a little options to choose from. I think, anybody would welcome new options and richer content of alli. manager. Therefore, i come with some ideas to improve this game part. As new element for game where any alli. leader can play with the rewarding of the member or just to see how far is the member in gameplay. (Hidden Content) I will add more and more options, when the community will suppo…

  • Marshen, you should spend more time for your temper control and to be more diplomatic. With the well-know saying "I know that I know nothing" only someone unwise can tell, that someone else said something stupid EVEN if it will come to truth. Hodycall: I think, your ideas with earning DM will not work, HOWEVER there is some potential in its core basis. As in matter of fact, more DM Grants for free through events can attract more people to buy it. Due to its psychological behavior, if player is t…

  • Gentlemens, Lady. This idea is exactly what the Ogame should have. Either the circular galaxy, either the view of the solar system where you can see the sun, which could lead in future to next ideas for using the sun. Therefore, i'll gladly support you with this idea I like it +1 Btw.: Only one note to you, Hodycall. Never ever ! tell this "Let's patch it in and see what happens!". Each idea or plan must be elaborated before deployment, as the deployment itself isn't so easy and you can't roll b…

  • OSimulate Translation

    sirEdward - - Projects Translations

    Post

    (Hidden Content) I have corrected some of the translated words, please correct them in your tool. - [19/09/2011] Version 3.6 - Fixed a bug in the simulator engine - Added slovenian translation (thanks to sirEdward) < not slovenian but Slovakian Btw. You could probably give there an explanation (like hyperlink comment) about that info "DefenseRepairFactor": "Defense repair", it is about using a specialist yes? Citation from Ogame wiki: In ogame every type of defense has a chance of 70% to be repa…

  • OSimulate Translation

    sirEdward - - Projects Translations

    Post

    Translation for SK (Slovakia) (Hidden Content) Edit: 30.11.11 updated translation to match version OSimulate v4.4

  • HelpLess: Okay, sorry for that ...

  • *cut* postings from Tutorials

    sirEdward - - Wiki

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    i will be on chanell.. just let me know please

  • *cut* postings from Tutorials

    sirEdward - - Wiki

    Post

    I put your work together into english template - wiki source code.. Source Code (50 lines) We should add some links to other chapters as it is in instructions and either a specs. for any building (like buildings cost, points for it...). In attachment are pictures of every bulding (3 special buildings included), the format is changed to 180x180, named like on wiki

  • Phalanx level table in Techinfo Sensor Phalanx - level reach table Corrected link after moving to ideas planet subboard. - By HelpLess

  • I've noticed, that there is no detailed table, how far you can see with Sensor Phalanx on each level. This information is only on pages with fan projects. Could be nice to have something like we see under Astrophysics in More details option - Techinfo. Where you could see level > Maximum colonies > Maximum expeditions. I think, this information should be definetely in Techinfo for Sensor Phalanx. Like: level > Sensor Phalanx reach

  • Okay guys i get the point.. this could do (me) us more dumb as (i'm) we are now Bad idea..

  • +1