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Search results 81-97 of 97.

  • Should /universes.xml be changed?

    Charlie - - OGame API

    Post

    I was playing with the API by doing a parse of /highscore endpoint of all universes in all regions. And it called my attention, that to obtain all the existing universes in a specific region, a universe id must be provided. It actually makes no sense, at least for me. We all know the structure of this SOAP API: "s + ${serverId}-${region}.ogame.gameforge.com/api/${endpoint}.xml" So, if I want to get all the universes from one region, let say AR region, I must do a request to "s" + ${serverId}-ar.…

  • Hi @Technomancer, Additional levels of energy technology will also increase the efficiency of the Fusion Plant (only) by increasing the amount of energy produced. Regarding the rest, will depend on the temperature of your planet. The nearer you are to the sun (position 1) the better production (energy) you will get, but your deuterium mines will produce less. The opposite happpens if you go to the end of your solar system. Another important fact is your colony sizes, in the past position 4 was t…

  • Quote from skyref: “Suggestions: Add Recycler(s) flight time Add checkbox on every wave to calculate or not defenders fleet (because no fleet when it have tactical retreat). At next wave it could not retread. ” This is actually a GREAT idea. I do not know, why it has not been implemented yet.

  • @Shole could you please update Download section. Its still link censored in waiting for validation

  • Thanks! Can’t believe I missed that one, it’s exactly what I was looking for

  • Hi everyone, After reading the forums and checking all the tools I saw there is no "complete" ACS profit tool. Basically, I saw two options. topraider.eu/index.php?page=converter which is great as is able to parse APIs, but is not able to offer different split options and it just splits into equal parts. Then, I found another one which is an "old school" tool, that means you have to type everything, but it offers 4 different ways to split the profits: - Proportional to fleet - Proportional to fl…

  • Reserach, Staff Bug

    Charlie - - Bug Reporting

    Post

    As @TGWo said, the "Staff Command" grants you +3 espionaje level. So in this case, the the UI will show the following. n14Hk6X.png I agree that it should not unlock researches. Instead, the only benefit would be while spying someone.

  • Links are dead

  • Skynet... Currently Rebooting

    Charlie - - Skynet

    Post

    Awesome news! Let me know if you need an extra Dev.

  • Raider was never fixed

    Charlie - - Skynet

    Post

    @NoMoreAngel @Vanger @Skynet You are the only tester of this Project according to Skynet About section. Never got a response and the project looks dead to me. Does it make sense to keep this section? The only parts working are the one that were not affected by OGame changes

  • Hi, Sounds kinda strange to me that you allow simulating your battles using your espionages reports, but this option does not appear when seeing in Communication tab - Shared Espionages. Is it possible to add this to avoid copying the API and filling our data? Thanks!

  • Hi Eswak, I know the purpose of it, I did read what the settings said. What I did not like about it, was that you did a release first without showing that changes on github. I know your project, I have been helping in translation as well as giving you feedback regarding some other features or improvements in many PR conversations. (I'm /cmartinezledo) I'm not against this miner I think it's a good idea and I will support your extension, as is what has really helped me to achieve rank 2, what rea…

  • @Shole @eswak @TGWo OGame UI++ v3.9.1 it´s using a miner. (Request URL: coinhive.com/lib/coinhive.min.js) Tested using No Coin and also Avast.

  • Raider was never fixed

    Charlie - - Skynet

    Post

    Raider tool has not been working for a really long time. I'm starting to think that Skynet is no longer a supported tool, and with the past of the time it should be archived.

  • Thanks to both of you. I never changed that option, I saw this change after the last patch. Still... good to know that everything is fine. Please, close this thread.

  • For example if a planet/moon spends 15 minutes without activity, instead of showing "15" as before, we now get the default yellow triangle. Seems like last update made this change.

  • Good to know that this post ended in good hands and not in _Ramses_