Search Results
Search results 61-80 of 461.
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Request API Key
NoMoreAngel - - OGame API
PostAs it would be a client side programm, there is no way we can give you an API-Key. A rule for the API-Keys is that you can't share them. Maybe you should just parse the html content of the page and check it for the infos you need and not go the way via API.
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[New] API Key requests
NoMoreAngel - - OGame API
PostQuote from jeffreyhsu: “*** Short description of tool to be developed using the API key *** --> To analyze the best target. *** Scope of your project: Personal, Alliance, Community or International. *** --> Personal *** Will be open source? *** --> no *** A short description of your developer / programming experience *** --> I'm a full-stack developer (Java, Python, NodeJS, Go, Web)for 12 years experience. *** Link and description of previous work ( tools already developed ) *** --> N/A *** Vali…
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[New] API Key requests
NoMoreAngel - - OGame API
PostAll Keys except the last two posts have been sent out as we needed to request new Keys from the Devs first.
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We already asked the 2FA/MFA, not only the way you described it, but also with an Authenticatorapp. They said no. For the TOR thingy: The TOR IPs are changing to often, they would need to programm something that fetches all Exit-Nodes daily, too much work for too little of a "profit". If you play via TOR or VPN, thats the easiest ban ever, there GOs don't even need to proof that you are playing multiple accounts, as hiding your IP is against the T&Cs.
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Dear players, We’re conducting server maintenance starting at 00:30 (CET) on 28/11/2018. Our web services and servers will be unavailable during this time. The reason for this is the relocation of our datacentre: it is possible that the maintenance will last longer than usual. In future we will have access to better technology to provide an even smoother game experience. Between 27/11/2018 at 20:00 and 28/11/2018 at 23:59 (CET) we will activate an attack ban to ensure your accounts are protected…
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With the merge a few active unis are now overcrowded in the 4-12 planetarea. You might have gotten a lot of free relocations but you can't really use them because there are inactives and v-moded user everywhere. The suggestion is to make a second, instantaneous, merge in which all players in vmode and inactive longer than 6 months get removed from the servers and put into a holding universe. Same should apply for inactives under a certain point limit (depending on the uni). The holding universe …
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AntiGameOrigin
PostTolerated again