Search Results
Search results 261-280 of 324.
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Quote from "fl00ri": “4.3.) Structure images for research [done]! building: group_pusher_research:............ enabled_png, disabled_png, blocked_png, all_png! group_detail_research:............. enabled_jpg, #_png! technology: (jpg) single_tech_Research: (small=technology, big=techinfo, medium=techtree) Energy Technology:.................. small, big, med_en/#_dis Laser Technology:................... small, big, med_en/#_dis Ion Technology:...................... small, big, med_en/#_dis Hypersp…
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Quote from "fl00ri": “4.2.) Structure images for constructions [done]! building: group_pusher_shipyard:.......... enabled_png, disabled_png, blocked_png, all_png! group_pusher_defense:........... enabled_png, disabled_png, blocked_png, all_png! group_detail_shipyard:............ enabled_jpg, #_png! group_detail_defense:............. enabled_jpg, #_png! technology: (jpg) single_tech_Shipyard: (small=technology, big=techinfo, medium=techtree) Light Fighter:...................... small, big, med_en…
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Quote from "fl00ri": “4.1.) Structure images for buildings [done]! building: group_pusher_storage:.............. enabled_jpg, disabled_jpg, blocked_jpg group_pusher_buildings:............ enabled_jpg, disabled_jpg, blocked_png group_pusher_resources:........... all_png! group_pusher_moon:................ all_jpg group_pusher_facilities:............ enabled_jpg/#_png, disabled_jpg/#_png, blocked_jpg/#_png group_pusher_facilities:............ all_png! group_detail_resources:............. enabled_j…
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Quote from "fl00ri": “3.2.) item images [done]! resources: Metal: M_small_32:... bronze, silver, gold, buddy M_med_75:.... bronze, silver, gold, buddy M_med_100:... bronze, silver, gold, buddy M_med_140:... bronze, silver, gold, buddy M_big_200:..... bronze, silver, gold, buddy Crystal: C_small_32:... bronze, silver, gold, buddy C_med_75:.... bronze, silver, gold, buddy C_med_100:... bronze, silver, gold, buddy C_med_140:... bronze, silver, gold, buddy C_big_200:..... bronze, silver, gold, buddy…
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Quote from "fl00ri": “2.3.) space images for icons [done]! planet/moon/df, planet/moon/hp, expedition Moon:.... small, big, #_dark, #_light, #_red Debris:... small, big, #_dark, #_light Honor:... small, big, player status galaxy:... icons_1, icons_2 flight:.... normal, neutral, hostile fleet:..... toward, return alert”
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Quote from "fl00ri": “2.2.) space images for planets [done]! (see here for system & order) all: small! planet_desert: view from moon desert_1).... small, medium, big, empire desert_2).... small, medium, big, empire desert_3).... small, medium, big, empire desert_4).... small, medium, big, empire desert_5).... small, medium, big, empire desert_6).... small, medium, big, empire desert_7).... small, medium, big, empire desert_8).... small, medium, big, empire desert_9).... small, medium, big, empir…
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Quote from "fl00ri": “1.2.b) uncommon menu images for planets planet_desert: Overview Resources Facilities planet_dry: Overview Resources Facilities planet_gas: Overview Resources Facilities planet_ice: Overview Resources Facilities planet_jungle: Overview Resources Facilities planet_normal: (savanna) Overview Resources Facilities planet_water: Overview Resources Facilities”
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Quote from "fl00ri": “1.2.a) uncommon menu images for moons [done]! moon_1: Overview Resources/Facilities +Lunar Base(LB) +LB +Sensor Phalanx(SP) +LB +Jump Gate(JG) +LB +SP +JG moon_2: Overview Resources/Facilities +Lunar Base(LB) +LB +Sensor Phalanx(SP) +LB +Jump Gate(JG) +LB +SP +JG moon_3: Overview Resources/Facilities +Lunar Base(LB) +LB +Sensor Phalanx(SP) +LB +Jump Gate(JG) +LB +SP +JG moon_4: Overview Resources/Facilities +Lunar Base(LB) +LB +Sensor Phalanx(SP) +LB +Jump Gate(JG) +LB +SP …
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Quote from "fl00ri": “1.1.) common menu images [done]! Merchant, #_hover , #_clean Research Shipyard Defense Fleet1,........ #_reduced Fleet2,........ #_reduced Fleet3,........ #_reduced Movement,... #_reduced Empire,....... #_reduced Alliance,...... #_reduced, Tutorial Officers Shop Options old-Trader, #_mask”
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Quote from "fl00ri": “For several skinbased features (imagesize in planetlist, any skinbuild, loading images from your drive insteat of the server) we need a IMAGE GALLERY- an big collection of all available images existing in OGame. You also can see the relating sourcecode by search for the image-links! With a complete gallery we can handle any other skin easyly if you copy the sheme and replace the images in the same order. HFGL structure: 1.) Menu images 1.1.) common menu images 1.2.) uncommo…
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Quote from "fl00ri": “I suggest to display a target image for the colonization in the galaxyview. 34yshsai.png (for some users the fleet activity may belong to the planet below, if they arent used to play ogame (with AGO)) Therefore i took this image and extracted the planet images without background and with the fitting size: b63220183e356430158dc998a2bb99.gif extracted en8ij4uy.png and 98igzjpt.png i also made an example for it (i prefer the dark colored planet image) eneubxzb.png 9jf7e9rq.png…
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Basic skins
PostQuote from "Francolino": “Dear player, Within version 4.22.0 AntiGameOrigin is able to use OGame images from the extension and to choose different background images as basic skins. - Faster loading of the page, at first with low internet connection. - You can simply choose your preferred look. I can include a few more background pictures. Feel free to post your suggestion here :)” Quote from "Trojek": “Ok, but how can I set "external skin"? Can You give an example of "full path"?” Quote from "Fr…
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Updated first posting: - Submitting account and universe settings - Submitting complete objects with all values for events, movement, phalanx and messges ( coming later step by step) - Requesting AGO option settings - Requesting the databases for player and universe ( coming later ) - Calling AGO functions to change values and updating the display
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Quote from "takan": “whats this for?” Userscripts are the simplest way to change something on webpages. This module feature of AGO makes it easier again if someone want to change details. AGO calls a function of the module when the page starts and everything is done. Also after each change on the current page, for example if you update the events, going to the next galaxy system or showing messages ..... With this feature AGO can submit the data values about the events, messages etc etc ... and,…
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See userscripts.org/scripts/show/165672 Working with: Firefox with Greasemonkey or Scriptish Chrome / Iron with Tampermonkey Opera Next with Tampermonkey - Submitting account and universe settings - Submitting complete objects with all values for events, movement, phalanx and messges ( coming later step by step) - Requesting AGO option settings - Requesting the databases for player and universe ( coming later ) - Calling AGO functions to change values and updating the display
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Page - Content: - Is called after each content change for following OGame pages: - Use log function to see the available data properties - Submitting data properties have to be enabled in following pages ( performance ! ) -- galaxy, messges, events -- resources -- station -- traderoverview -- research -- shipyard -- defense -- galaxycontent ( enable complete data properties - not implemented yet ) -- alliance -- messages -- highscore ( not implemented )