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Search results 261-276 of 276.
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Reports
PostFirst part is already requested, second part will be requested. Sounds good to me.
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chat
WeTeHa - - Suggestions
PostQuote from PinkFloyd: “Chat would also have to be moderated, which would take up A LOT of time.” Correct. A general chat can not be done without a really evil filter, otherwise it would be necessary to check im very often. In an alliance you also could use circular messages, don´t think a chat is necessary. But will keep it in mind.
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Hi. In general small unis make no sense for us due to lower capacity for new players, but sure for small coms we can rething that. "20 percent of defences to DF and repair-rate of defences down to 50 percent." <- lower DiDF could be possible, lower repare rate not. We can discuss that with your corresponding CoMa if we start a new server. On older server we won´t change the setting. New ships / units are really hard to implement ´cause we have to have a look for huge amounts of changes within th…
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Quote from cristuning84: “With the word "perfect" I don't mean percfect in giving the simulation of a battle, but perfect in copying the spy-reports, recognizing all the ships and so on... For example, there many errors/mistakes and bugs in many communities because of the translations. there are many problems of that kind.” ... -> ... Quote from marshen: “And of course you will never get a "perfect" simulator! Or can you simulate contingency? its still random :O” In general I like the suggestion…
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Hm, in general it´s an interesting suggestion and hard to say something about it. It`s not a "yes", it`s not a "no". We will add a lot of things in the future and upgrades for several things could be part of it. Several researches offer us the possibility to use them for such things and I think we will do it indeed. It´s just still part of the far away future. greetings