Search Results
Search results 181-200 of 381.
-
Quote from Demonfreak: “How would you feel? "Turtling" is a gamestyle as well. It's a part of OGame. You have fleeters, miners and turtlers. ” Correct, but as nobody force you to choose a gamestyle , then why if you decide to be a turtler, you want that gameforge change rules to improve your gamestyle ? I think that any player should manage game in way to improve his experience of play, fun, possibility to up in highscore, etc. An adjust of bashing rule, could sound need in some situation, but a…
-
Brainstorm
PostI moved back (I have decided to move it). But in my opinion it is not allowed to open a thread to talk about anything you think to change ogame ............ any thread should have a clear argument and talk about it. But before to give wrong information, I want to talk with responsable of section
-
I don't like idea to add a new effect in production. Instead could be a possibile idea that increasing level of robots , increase efficiency of nanite , or of laboratory (also if this sound more strange to justify it). When i talk about efficiency I want to say that for example robots over level 10 don't only continue to have their normal effect, but also add a -2% of reducing time of nanite (actually stopped to -50%) or add a moltiplicator effect in levels of laboratory (maybe +10% at level ...…
-
New redesign
PostI don't think this change could have a big effect, but at same time it seen funny.
-
AntiGameOrigin
TGWo - - AntiGameOrigin
PostMaybe someone forgotten that who create and update a script/tool do for free, and use his passion, his free time to manage, edit, update, correct it. So could sound that now you are complain about Shole don't work for you. If for example tomorrow Shole will decide to delete Antigame it is a his right, he has not signed any contract with you, you have not written the code, you are not the one to pay his time. And a same time, sound normal that he don't want to share with everybody code of his wor…
-
about first: and what will be in your head utility of friendship point about second: with the actual rules, that is pushing. There is no need to gift ships, when you can offer resources and leave member to use how they prefer or need ........... but actual rules say that only high members can donate resource at lower members and not viceversa. personally I always thought about the possibility to change rules about exchange internally at ally in particular situation.
-
to receive the info only when you are attacked don't help to organize an attack. But could be interesting that in normal way you are able to receive an not exact info about this new tecnology, while you are able to see when fleet is near your planet (and of course viceversa for who attack) ......... this sound a revolution . Many players don't like revolution , LOL
-
Dyson Shroud
PostI think this system is too much complicated. About increase efficients of solar satellite , I'm not sure if in gameplay it is a good thing. Easy that if you watch only your planet, you are happy that you have more energy, less satellite and so less risk of attack .......... maybe situation change if you are spying around and searching someone to attack. In any case, increase production of energy could be possible using existing researchs or new researches, or new build .......... so more easy th…
-
Your idea sound interesting, but there are 2 principal problems: 1) that you said nothing about how I could find information about your ship. Actually I can spy your planet and find levels of researches, so I have all informations (speed of ships, shield, attack,...) 2) maybe should be very hard to have a simulation adding so many variabiles, and also to rewrite engine of combat system. Personally I never liked a lot that with simulation tool you are very near to know at 100% result of combat st…
-
in that file are you watching ? universe.xml should be updated any 24 hours if i'n not in error while playerData.xml should be updated any 7 days of course api file it is not the only way to search planet. An old metod is to move in galaxy while a script save any planets in a db............ more slow and boring (so worked galaxytool ). And this db could be shared at level of ally, or sometimes is public
-
Personally i don't like existing of public api files (or simulator, etc I should prefer any user try to do the best with his skill, don't using skill of others), but GameForge decided time ago to publish them, so it is normal that players will use them and search help by them example for uni 1 of .org s1-en.ogame.gameforge.com/api/universe.xml s1-en.ogame.gameforge.com/api/players.xml s1-en.ogame.gameforge.com/api/playerData.xml?id=103353 Here list of tool and also simulators Ogame 6.0 Tolerated…