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  • It's hard to compete against players that possess such tools, and I'm sure that I won't be using it either because I stand firmly against unofficial third-party assistance. concerning the API you just submitted; They're not even called "Kolonie" anymore since over a week. A day after I colonized the fifth planet, I named the colonies Beta, Charlie, Delta and Ekko.

  • Quote from TGWo: “in that file are you watching ? universe.xml should be updated any 24 hours if i'n not in error while playerData.xml should be updated any 7 days of course api file it is not the only way to search planet. An old metod is to move in galaxy while a script save any planets in a db............ more slow and boring (so worked galaxytool ). And this db could be shared at level of ally, or sometimes is public ” Yep! I'm talking at the Universe.xml, it's really outdated. It still says…

  • That's precisely the playstyle I'm used to and saw nothing wrong with. Of course people's creativity wants to exploit as much as possible and find/create tools to ease their invested time, so this was bound to be created in some time. The only thing I don't understand is that I took a look at the API and looked up my own planets. What I found strange is that there is a massive delay in the actuality of the information. (a.k.a, my colonies were unnamed still and I only had two.) While right now, …

  • Quote from TGWo: “Personally i don't like existing of public api files (or simulator, etc I should prefer any user try to do the best with his skill, don't using skill of others), but GameForge decided time ago to publish them, so it is normal that players will use them and search help by them example for uni 1 of .org s1-en.ogame.gameforge.com/api/universe.xml s1-en.ogame.gameforge.com/api/players.xml s1-en.ogame.gameforge.com/api/playerData.xml?id=103353 Here list of tool and also simulators O…

  • At least back then (I'm from 2004, and even when I returned somewhere between 2007-2010, it was nowhere near as popular on the dutch servers), it had to be an investment of time, getting a specific coordinator. Back then it was a really good strategy to claim a solar system for yourself somewhere very far away and build your economy there, while using your home planet + one additional colony as a frontline outpost. But now, why bother getting some planets for an economy if people can easily find…

  • @Lilith Odd. Though, 'because it's available to all universeview users' doesn't really warrant if a tool is fair towards non-tool users. True, the universes aren't hidden, but hidden =/= invisible. Hidden means it's "out of plain sight". I've been on a lot of strategy games, browser or client, PC or mobile, and they've been taking location-tracking rather serious. I'm not sure what reason there is to be the sudden dent in the curve. He hasn't said to me what he used, regardless. @Minion how does…

  • This issue kinda started last week, where a player all out of random managed to find my colony cluster hidden somewhere in a completely different solar system. This was highly strange to me how someone managed to find all that, especially how it was the very same person that had been spamming me with spy reports over the past 2-3 weeks. Now today I got an attack from him that completely wiped out my defenses, and hardly made a dent into his. Upsetting, but that's the name of the game. Best case …