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  • TGWo -

    Replied to the thread Lobby Separate fields for Gift Code and Sitting Code.

    Post
    uhm ........... and why someone should gift to me an account without tell me that he is doing it? Sound very strange as fraud that a friend gift to me his account, talking to sit account ........ or that an unknow players ask to me to sit his account
  • Asiman -

    Posted the thread Lobby Separate fields for Gift Code and Sitting Code.

    Thread
    Now gift and sitting codes are entered in the same field, so user is completely not immune to fraud. For example, if gamer said that he was giving siting code, but actually gave gift code, system-lobby will not warn you about it. Therefore, I propose to…
  • JJMonti -

    Replied to the thread [Music] What are you listening to now?.

    Post
  • Charlie -

    Liked Raszagal88’s post in the thread Alliance and Player Interaction Alliances Improvements.

    Like (Post)
    Some years ago, I proposed this other idea. All players and GF workers liked it: Improvement in the Intergalactic Research Network (OGame.ES Sugg) It could be nice as well.
  • TGWo -

    Replied to the thread Alliance and Player Interaction Alliances Improvements.

    Post
    Quote from Raszagal88: “1º Mines produce more, the more players are in an alliance. ” I don't like, because it is a favor for mass ally and for multyaccount and/or fake accounts (friends that create account only to help) Quote from Raszagal88:…
  • Matty -

    Liked Guritchi’s post in the thread Chat Chat issues (countless of them).

    Like (Post)
    Quote from Matty: “Quote from Guritchi: “With the numbers of players Ogame had over the years ” The "had" there is the most important word there. You see, noone gets a big fat bonus by increasing the profit by 50 dollars a day for next 50 years,…
  • Matty -

    Liked Guritchi’s post in the thread Chat Chat issues (countless of them).

    Like (Post)
    I do not want absolutely an app. I am personally fine with computer + web application (which works good enough if you got a decent smartphone); but I also like this game and I would love to see it evolve. Not a lot has really changed since 10 years ago;…
  • Raszagal88 -

    Replied to the thread Alliance and Player Interaction Alliances Improvements.

    Post
    Some years ago, I proposed this other idea. All players and GF workers liked it: Improvement in the Intergalactic Research Network (OGame.ES Sugg) It could be nice as well.
  • Raszagal88 -

    Posted the thread Alliance and Player Interaction Alliances Improvements.

    Thread
    Nowadays being part of an alliance give you nothing but the disadvantage to be attacked more than 6 times in a planet/moon because you are at war. So in an age in with all games tend to increase the social part of games, my proposal is to give some minor
  • Parsec -

    Liked Charlie’s post in the thread Fleet, Defense and Combats In-game battle simulator.

    Like (Post)
    Agree with @Parsec I really prefer having multiple tabs of my possible attacks, plus @Warsaalk new feature (in tab coords) it’s wonderful
  • Warsaalk -

    Liked Parsec’s post in the thread Fleet, Defense and Combats In-game battle simulator.

    Like (Post)
    Quote from stellar pegasus: “ add-ons are only possible with special browsers on a mobile phone. I've tried those add-ons on my phone and it slows everything down and makes it frustrating to play. ” just use firefox on your phone. I have never had…
  • Warsaalk -

    Liked Charlie’s post in the thread Fleet, Defense and Combats In-game battle simulator.

    Like (Post)
    Agree with @Parsec I really prefer having multiple tabs of my possible attacks, plus @Warsaalk new feature (in tab coords) it’s wonderful
  • Charlie -

    Liked Parsec’s post in the thread General Extend In-game notification system.

    Like (Post)
    Currently we get notifications ingame for events but wouldn't it be cool if that feature was extended to include news on game updates, attack bans and such? Not all players check the board every day and since those things are often announced within short…
  • Charlie -

    Liked Guritchi’s post in the thread Alliance and Player Interaction Ingame player profile, performance stats & achievements.

    Like (Post)
    On the same spirit of what have been discussed on this Thread, a tab retracing player performance stats & funny achievements (cf. Steam) would go a long way, especially for new players Example of stats: - number of successful/failed attacks and
  • Charlie -

    Replied to the thread Fleet, Defense and Combats In-game battle simulator.

    Post
    Agree with @Parsec I really prefer having multiple tabs of my possible attacks, plus @Warsaalk new feature (in tab coords) it’s wonderful
  • Charlie -

    Liked Parsec’s post in the thread TrashSim - OGame combat simulator.

    Like (Post)
    Warsaalk strikes again! No more playing hide of seek to find that 1 sim out of the million tabs that's open! Well done mate.
  • Guritchi -

    Replied to the thread Chat Chat issues (countless of them).

    Post
    I do not want absolutely an app. I am personally fine with computer + web application (which works good enough if you got a decent smartphone); but I also like this game and I would love to see it evolve. Not a lot has really changed since 10 years ago;…
  • Parsec -

    Replied to the thread Fleet, Defense and Combats In-game battle simulator.

    Post
    Quote from stellar pegasus: “ add-ons are only possible with special browsers on a mobile phone. I've tried those add-ons on my phone and it slows everything down and makes it frustrating to play. ” just use firefox on your phone. I have never had…
  • TGWo -

    Replied to the thread Fleet, Defense and Combats In-game battle simulator.

    Post
    Quote from Guritchi: “It depends on how the game is implemented on mobile. It would be viable if there is no notifications for attacks when the application is closed or reduced (only alert in-game if espionage is high enough). It's already possible to…
  • TGWo -

    Replied to the thread Chat Chat issues (countless of them).

    Post
    always to talk about app, mobile version, etc .......... but do you think that is number of players that give fun, or is the game that have to be fun ? I read often asking mobile version or an app ........... but someone think about that in ogame to be…