Recent Activities

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  • Panda Rosso -

    Replied to the thread General Change of Vacation mode.

    Post
    I would like this suggestion but the fact is that a player, after returned from a v-mode, may have an emergency. If you think about it they already get 0% of production to do things like this. Is necessary to do what you suggested? Or you can just…
  • TGWo -

    Liked CryWolf’s post in the thread General Change of Vacation mode.

    Like (Post)
    I would like to propose a change of Vacation mode. A lot of people are using it as Fleetsave then they are "defrosting" for a few hours to attack other players and after that they are going to vacation mode again. Its like their playstyle what is unfair…
  • DeltaT -

    Liked JJMonti’s post in the thread An story/anecdote/quote every day.

    Like (Post)
    More sunrise in Madrid: today 12/18/2018. It's a luxury to start the day like that. We have a saying: from Madrid to heaven. amanecer-18-12-18.jpg
  • CryWolf -

    Posted the thread General Change of Vacation mode.

    Thread
    I would like to propose a change of Vacation mode. A lot of people are using it as Fleetsave then they are "defrosting" for a few hours to attack other players and after that they are going to vacation mode again. Its like their playstyle what is unfair…
  • JJMonti -

    Replied to the thread An story/anecdote/quote every day.

    Post
    More sunrise in Madrid: today 12/18/2018. It's a luxury to start the day like that. We have a saying: from Madrid to heaven. amanecer-18-12-18.jpg
  • darknoon -

    Replied to the thread OGSpy - Tools & stats to manage your OGame Account.

    Post
    Hello, OGSpy 3.3.4 has been released. Release Note [New] Mail Administration [FIX] Plasma Technology is now used to calculate Deuterium Production [FIX] Error in installation whentable prefix not set [FIX] Boosters were not correctly applied in your…
  • Charlie -

    Liked Assimilator’s post in the thread New universe (.SK): "Pegas".

    Like (Post)
    Hello, why is the new universe in SK called "Pegas" not "Pegasus"? Is it a mistake by GF? Source: sk.ogame.gameforge.com/ Best regards Assimilator
  • Assimilator -

    Liked Choubakawa’s post in the thread OProjekt.net - Mines-Statistics & more.

    Like (Post)
    Hello, it's me ! :D Liitle update for Zagadra.fr: eco speed has gone up to 7 ^^
  • Assimilator -

    Liked NoMoreAngel’s post in the thread New universe (.SK): "Pegas".

    Like (Post)
    Forwarded it to GF, lets wait for an answer.
  • NoMoreAngel -

    Replied to the thread New universe (.SK): "Pegas".

    Post
    Forwarded it to GF, lets wait for an answer.
  • Assimilator -

    Posted the thread New universe (.SK): "Pegas".

    Thread
    Hello, why is the new universe in SK called "Pegas" not "Pegasus"? Is it a mistake by GF? Source: sk.ogame.gameforge.com/ Best regards Assimilator
  • Panda Rosso -

    Replied to the thread Fleet, Defense and Combats Yet another improve Ion Cannon.

    Post
    What if the damage it does go beyond the enemy ships's barriers? (like it's description says that neutralize the barrier) In this way it cost too much instead other defences but it may have a role if you choiced to build up more of them. At the same…
  • Grimm -

    Replied to the thread Fleet, Defense and Combats Yet another improve Ion Cannon.

    Post
    Exactly. The only change it needs is the cost. This is supposed to be a mid/low-tier defense unit. A shield of 500 is already one of the best in the game. What more do you want? But yes, since it's supposed to "mirror" the HL, it shouldn't cost so much…
  • CzarApus -

    Replied to the thread Fleet, Defense and Combats Yet another improve Ion Cannon.

    Post
    In my opinion, the only thing which needs to be done about Ion Cannons is the reduction of build cost. Just make it 5K Crystal instead of 6K, or maybe even lower it to 4K. This would be a fair adjustment, and an easy one to implement, compared to…
  • Assimilator -

    Replied to the thread OProjekt.net - Mines-Statistics & more.

    Post
    Quote from Choubakawa: “Hello, it's me ! :D Liitle update for Zagadra.fr: eco speed has gone up to 7 ^^ ” I will pass it on to my project leader. Unfortunately there are a lot of universes with speed changes and we haven't adjusted them yet.
  • maxhappy1225 -

    Replied to a comment by maxhappy1225 on ErikFyr’s wall.

    Wall Reply
    :(
  • Masterblaster -

    Posted the thread Activity.

    Thread
    Hello Consider following situation I attack planet x of player y from my planet z. Will activity flare up after I send attack on planet x? Cheers
  • ID0 -

    Replied to the thread Accepted Fleet, Defense and Combats Hyperspacetech increases Cargocapacity.

    Post
    I was prompted to join the forum because I had this very idea a few minutes ago with a few differences. Instead of putting it as a benefit of hyperspace, perhaps we could consider developing a new research tree- where hyperspace would be a requirement to…
  • RiV- -

    Replied to the thread AntiGameReborn.

    Post
    Version 6.8.3.1 is now available and also a hotfix along with it (6.8.3.1): Changelog 6.8.3: [Polishing] Started unminifying code [Feature] Added base frame for native TrashSim support [Polishing] Removed non-functional Scripts button/fair play…
  • DeltaT -

    Liked piink’s post in the thread 11.12: Game update 6.8.3.

    Like (Post)
    Dear community, the game version 6.8.3 will be applied to the PTS at 13:30 CET today. This version contains: [Feature] Relocation can be done to the outer areas ( 1-3 or 13-15) when having a planet on 4-12. [Bugfix] Deletion mails are not sent to…