OGame Origin

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Recent Activities

  • Warsaalk -

    Posted the thread Fleet, Defense and Combats Colonization save interception possibility.

    Thread
    Hi, We used to have people save on debris which would be possible to time back. Now with the possibility to save via colonization it has because somewhat impossible to . So I want to find a hard yet possible solution to make it somewhat possible to…
  • pixel627 -

    Replied to the thread TrashSim - OGame combat simulator.

    Post
    Hi, My suggestion : - add a warning when the fleet ratio is >5:1 cheers
  • Panda Rosso -

    Replied to the thread Resources and Facilities speed of construction of facilities on the moon..

    Post
    Quote from TGWo: “nano request level 10 of robot for my opnion if you can add nano in the moon, you will be able to create a large bunker, so will become impossible destruction of moon ” That's why i think it shouldn't be connected to robot factory.…
  • stellar pegasus -

    Posted the thread Alliance and Player Interaction Really need a global Uni live chatroom.

    Thread
    Ok i am trying to find a moonshot partner in uni Cosmos and i am tired of messaging people one after another in the highscores. its ridiculous. i posted in the forums in that uni and still nothing. nobody checks the forums, well maybe 10% do but that…
  • TGWo -

    Replied to the thread Resources and Facilities speed of construction of facilities on the moon..

    Post
    nano request level 10 of robot for my opnion if you can add nano in the moon, you will be able to create a large bunker, so will become impossible destruction of moon
  • Panda Rosso -

    Replied to the thread Resources and Facilities speed of construction of facilities on the moon..

    Post
    I forgot about it. What i want to say is that, allowing what the author asked is a little bit too much. Anyway my point of view is that the robot factory and the nanobots are the same, the difference is in the efficiency. So why don't we do as requisite…
  • TGWo -

    Replied to the thread Resources and Facilities speed of construction of facilities on the moon..

    Post
    Quote from Panda Rosso: “So, if i have to say that something should change in the moon construction system that is that we should have nanobots instead of shipyard. ” you need shipyard to build defence with nano production of defence will be many…
  • Panda Rosso -

    Replied to the thread Resources and Facilities speed of construction of facilities on the moon..

    Post
    I would like things like this, but i have to say no for one reason. I think that the game developers just thinked the moon as a field where you need a specific amount of time to build what you "need". The robot factory and shipyard were only cause they…
  • Panda Rosso -

    Replied to the thread Resources and Facilities More Moons per Planet and More fields allowing resource buildings to be built on Moons!.

    Post
    Quote from TGWo: “Quote from stellar pegasus: “Planets that can have up to 3 moons. ” I don't like ......... in this way fleetsave will become super super easy ........... will become impossible to crash fleets. Already around there are too much…
  • TGWo -

    Replied to the thread Resources and Facilities speed of construction of facilities on the moon..

    Post
    i think could be interesting in a hand to use structures of planets in the moon (so need less fields), but in the other hand will become too much easy to build a bunker in moon, changing all situation of destruction of moons (and so changing effect in…